Source 2 Viewer
C_ParticleSystem
C_PathParticleRope
C_PathParticleRopeAlias_path_particle_rope_clientside
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PlayerSprayDecal
C_PlayerVisibility
C_PointCamera
C_PointCameraVFOV
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityAlias_info_target_portrait_root
C_PointValueRemapper
C_PointWorldText
C_PortraitWorldCallbackHandler
C_PortraitWorldUnit
C_PortraitWorldUnit_GraphController
C_PostProcessingVolume
C_Precipitation
C_PrecipitationBlocker
C_Projectile_Airheart_FloatingBomb
C_Projectile_Airheart_Package
C_Projectile_Doorman_Cart_Projectile
C_Projectile_GraveStone_Projectile
C_Projectile_KnightCharge_Projectile
C_Projectile_Necro_ZombieWall_Projectile
C_Projectile_Perched_Predator
C_Projectile_PunkgoatTether
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_Team
C_TeamRelativeParticleSystem
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TrackedProjectile_Synth_PlasmaFlux
C_TriggerItemShop
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerNeutralShield
Type
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to search
Deadlock
client
C_ModelPointEntity
C_PointWorldText
C_PointWorldText
MNetworkVarNames
"char m_messageText"
"char m_FontName"
"char m_BackgroundMaterialName"
"bool m_bEnabled"
"bool m_bFullbright"
expand…
Inherits from (128 fields)
C_ModelPointEntity
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_bForceRecreateNextUpdate
:
bool
2472 (0x09A8)
MNotSaved
m_nTextWidthPx
:
int32
2496 (0x09C0)
m_nTextHeightPx
:
int32
2500 (0x09C4)
m_messageText
:
char
[512]
2504 (0x09C8)
MNetworkEnable
MNotSaved
m_FontName
:
char
[64]
3016 (0x0BC8)
MNetworkEnable
MNotSaved
m_BackgroundMaterialName
:
char
[64]
3080 (0x0C08)
MNetworkEnable
MNotSaved
m_bEnabled
:
bool
3144 (0x0C48)
MNetworkEnable
MNotSaved
m_bFullbright
:
bool
3145 (0x0C49)
MNetworkEnable
MNotSaved
m_flWorldUnitsPerPx
:
float32
3148 (0x0C4C)
MNetworkEnable
MNotSaved
m_flFontSize
:
float32
3152 (0x0C50)
MNetworkEnable
MNotSaved
m_flDepthOffset
:
float32
3156 (0x0C54)
MNetworkEnable
MNotSaved
m_bDrawBackground
:
bool
3160 (0x0C58)
MNetworkEnable
MNotSaved
m_flBackgroundBorderWidth
:
float32
3164 (0x0C5C)
MNetworkEnable
MNotSaved
m_flBackgroundBorderHeight
:
float32
3168 (0x0C60)
MNetworkEnable
MNotSaved
m_flBackgroundWorldToUV
:
float32
3172 (0x0C64)
MNetworkEnable
MNotSaved
m_Color
:
Color
3176 (0x0C68)
MNetworkEnable
MNotSaved
m_nJustifyHorizontal
:
PointWorldTextJustifyHorizontal_t
3180 (0x0C6C)
MNetworkEnable
MNotSaved
m_nJustifyVertical
:
PointWorldTextJustifyVertical_t
3184 (0x0C70)
MNetworkEnable
MNotSaved
m_nReorientMode
:
PointWorldTextReorientMode_t
3188 (0x0C74)
MNetworkEnable
MNotSaved
Also in
server.dll
Counter-Strike 2
Dota 2