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Type / to search
  1. Deadlock
  2. client
  3. CBaseAnimGraph
  4. C_RagdollProp

C_RagdollProp

MNetworkVarNames
"bool m_ragEnabled""Vector m_ragPos""QAngle m_ragAngles""float32 m_flBlendWeight""EHANDLE m_hRagdollSource"
Inherits from (147 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_ragEnabled: C_NetworkUtlVectorBase< bool >3240 (0x0CA8)
    MNetworkChangeCallback: "ragEnabledChanged"
    MNetworkEnable
    MNotSaved
  • m_ragPos: C_NetworkUtlVectorBase< Vector >3264 (0x0CC0)
    MNetworkEnable
    MNetworkEncoder: "coord"
    MNotSaved
  • m_ragAngles: C_NetworkUtlVectorBase< QAngle >3288 (0x0CD8)
    MNetworkBitCount: 13
    MNetworkEnable
    MNetworkEncoder: "qangle"
    MNotSaved
  • m_flBlendWeight: float323312 (0x0CF0)
    MNetworkBitCount: 8
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1.000000
    MNetworkMinValue: 0.000000
    MNotSaved
  • m_hRagdollSource: CHandle< C_BaseEntity >3316 (0x0CF4)
    MNetworkEnable
    MNotSaved
  • m_iEyeAttachment: AttachmentHandle_t3320 (0x0CF8)
    MNotSaved
  • m_flBlendWeightCurrent: float323324 (0x0CFC)
    MNotSaved
  • m_parentPhysicsBoneIndices: CUtlVector< int32 >3328 (0x0D00)
    MNotSaved
  • m_worldSpaceBoneComputationOrder: CUtlVector< int32 >3352 (0x0D18)
    MNotSaved
Referenced by (1)
C_RagdollPropAttached
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.