Source 2 Viewer
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_Team
C_TeamRelativeParticleSystem
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TrackedProjectile_Synth_PlasmaFlux
C_TriggerItemShop
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerNeutralShield
C_TriggerPhysics
C_TriggerTier3Phase2Shield
C_TriggerVolume
C_WaterBullet
C_World
C_fogplayerparams_t
CameraAction
CameraEntityOverride_t
CameraOperation
CameraParam
CameraParamMode
CanPlaySequence_t
CapturePointSettings_t
ChallengeID_t
ChatIgnoreType_t
ChatMsgPingMarkerInfo
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
CitadelAbilityHUDElementButtonHint_t
CitadelAbilityHUDElement_t
CitadelAbilityHUDPanel_t
CitadelAbilityProjectileHitInfo_t
CitadelAbilityProperty_t
CitadelAbilityUpgradeInfoPacked_t
CitadelAbilityVData
CitadelArpeggiatorMode_t
CitadelArpeggiator_t
CitadelBodygroupSetting_t
CitadelCameraDistanceOperationDef_t
CitadelCameraFOVOperationDef_t
CitadelCameraHorizOffsetOperationDef_t
CitadelCameraOperationDef_t
CitadelCameraOperationsSequence_t
CitadelCameraSettings_t
Type
/
to search
Deadlock
client
C_SoundEventEntity
C_SoundEventConeEntity
C_SoundEventConeEntity
Inherits from (100 fields)
C_SoundEventEntity
C_BaseEntity
CEntityInstance
expand fields
m_flEmitterAngle
:
float32
1712 (0x06B0)
m_flSweetSpotAngle
:
float32
1716 (0x06B4)
m_flAttenMin
:
float32
1720 (0x06B8)
m_flAttenMax
:
float32
1724 (0x06BC)
m_iszParameterName
:
CUtlSymbolLarge
1728 (0x06C0)
Also in
server.dll
Counter-Strike 2
Dota 2