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  1. Deadlock
  2. client
  3. C_BaseModelEntity
  4. C_RenderPortal

C_RenderPortal

MNetworkVarNames
"EHANDLE m_hLocalPortalLink""EHANDLE m_hRemotePortalLink""CUtlString m_brushModelName""float m_flFadeStartDist""float m_flFadeEndDist"
Inherits from (128 fields)
C_BaseModelEntityC_BaseEntityCEntityInstance
  • m_hLocalPortalLink: CHandle< C_BaseEntity >2464 (0x09A0)
    MNetworkEnable
  • m_hRemotePortalLink: CHandle< C_BaseEntity >2468 (0x09A4)
    MNetworkEnable
  • m_brushModelName: CUtlString2472 (0x09A8)
    MNetworkEnable
  • m_flFadeStartDist: float322480 (0x09B0)
    MNetworkEnable
  • m_flFadeEndDist: float322484 (0x09B4)
    MNetworkEnable
  • m_flFadeStartAngle: float322488 (0x09B8)
    MNetworkEnable
  • m_flFadeEndAngle: float322492 (0x09BC)
    MNetworkEnable
  • m_flRemoteViewForwardOffset: float322496 (0x09C0)
    MNetworkEnable
  • m_fadeToColor: Color2500 (0x09C4)
    MNetworkEnable
Also in
server.dll
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.