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C_PrecipitationBlocker
C_Projectile_Airheart_FloatingBomb
C_Projectile_Airheart_Package
C_Projectile_Doorman_Cart_Projectile
C_Projectile_GraveStone_Projectile
C_Projectile_KnightCharge_Projectile
C_Projectile_Necro_ZombieWall_Projectile
C_Projectile_Perched_Predator
C_Projectile_PunkgoatTether
C_Projectile_Rolling_FireBall
C_Projectile_Stomp_Projectile
C_Projectile_Synth_Barrage
C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RenderPortal
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
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C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_Team
C_TeamRelativeParticleSystem
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TrackedProjectile_Synth_PlasmaFlux
C_TriggerItemShop
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerNeutralShield
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C_TriggerTier3Phase2Shield
C_TriggerVolume
C_WaterBullet
C_World
C_fogplayerparams_t
CameraAction
CameraEntityOverride_t
CameraOperation
CameraParam
CameraParamMode
CanPlaySequence_t
CapturePointSettings_t
ChallengeID_t
ChatIgnoreType_t
ChatMsgPingMarkerInfo
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
CitadelAbilityHUDElementButtonHint_t
CitadelAbilityHUDElement_t
CitadelAbilityHUDPanel_t
CitadelAbilityProjectileHitInfo_t
CitadelAbilityProperty_t
CitadelAbilityUpgradeInfoPacked_t
CitadelAbilityVData
Type
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to search
Deadlock
client
C_PointEntity
C_SceneEntity
C_SceneEntity
MNetworkVarNames
"bool m_bIsPlayingBack"
"bool m_bPaused"
"bool m_bMultiplayer"
"bool m_bAutogenerated"
"bool m_bAllRequirementsComplete"
expand…
Inherits from (85 fields)
C_PointEntity
C_BaseEntity
CEntityInstance
expand fields
m_bIsPlayingBack
:
bool
1528 (0x05F8)
MNetworkEnable
MNotSaved
m_bPaused
:
bool
1529 (0x05F9)
MNetworkEnable
MNotSaved
m_bMultiplayer
:
bool
1530 (0x05FA)
MNetworkEnable
MNotSaved
m_bAutogenerated
:
bool
1531 (0x05FB)
MNetworkEnable
MNotSaved
m_bAllRequirementsComplete
:
bool
1532 (0x05FC)
MNetworkEnable
MNotSaved
m_flForceClientTime
:
float32
1536 (0x0600)
MNetworkChangeCallback
: "OnResetClientTime"
MNetworkEnable
MNotSaved
m_nSceneStringIndex
:
uint16
1540 (0x0604)
MNetworkEnable
MNetworkPriority
: 32
MNotSaved
m_bClientOnly
:
bool
1542 (0x0606)
MNotSaved
m_hOwner
:
CHandle
<
C_BaseModelEntity
>
1544 (0x0608)
MNotSaved
m_hActorList
:
C_NetworkUtlVectorBase
<
CHandle
<
C_BaseModelEntity
>
>
1552 (0x0610)
MNetworkEnable
MNetworkPriority
: 32
MNotSaved
m_bWasPlaying
:
bool
1576 (0x0628)
MNotSaved
m_QueuedEvents
:
CUtlVector
<
C_SceneEntity::QueuedEvents_t
>
1592 (0x0638)
MNotSaved
m_flCurrentTime
:
float32
1616 (0x0650)
MNotSaved
Also in
server.dll
Counter-Strike 2
Dota 2