Source 2 Viewer
CRuleEntity
CRulePointEntity
CScaleFunctionAbilityPropertyBase
CScaleFunctionAbilityPropertyMultiStats
CScaleFunctionAbilityPropertyMultiStatsVData
CScaleFunctionAbilityPropertySingleStat
CScaleFunctionAbilityPropertySingleStatCurve
CScaleFunctionAbilityPropertySingleStatCurveVData
CScaleFunctionAbilityPropertySingleStatVData
CScaleFunctionAbilityProperty_AbilityCharges
CScaleFunctionAbilityProperty_AbilityRechargeTime
CScaleFunctionAbilityProperty_BaseWeaponDamage
CScaleFunctionAbilityProperty_KineticCarbine
CScaleFunctionAbilityProperty_NanoTechRoundsDamage
CScaleFunctionAbilityProperty_TechDamage
CScaleFunctionAbilityProperty_TechDuration
CScaleFunctionAbilityProperty_TechRange
CScaleFunctionAbilityProperty_WeaponDamage
CScaleFunctionVData
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShatterGlassShard
CShatterGlassShardPhysics
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmartGoal_Door
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CStreetBrawlController
CTakeDamageInfoAPI
CTankTargetChange
CTankTrainAI
CTeam
CTeamRelativeParticleSystem
CTeamTrackedStatsEntity
CTeamplayRules
CTemplateNPCMaker
CTestEffect
Type
/
to search
Deadlock
server
CPointEntity
CSceneEntity
CSceneEntity
MNetworkVarNames
"bool m_bIsPlayingBack"
"bool m_bPaused"
"bool m_bMultiplayer"
"bool m_bAutogenerated"
"bool m_bAllRequirementsComplete"
expand…
Inherits from (82 fields)
CPointEntity
CBaseEntity
CEntityInstance
expand fields
m_iszSceneFile
:
CUtlSymbolLarge
1192 (0x04A8)
m_iszTarget1
:
CUtlSymbolLarge
1200 (0x04B0)
m_iszTarget2
:
CUtlSymbolLarge
1208 (0x04B8)
m_iszTarget3
:
CUtlSymbolLarge
1216 (0x04C0)
m_iszTarget4
:
CUtlSymbolLarge
1224 (0x04C8)
m_iszTarget5
:
CUtlSymbolLarge
1232 (0x04D0)
m_iszTarget6
:
CUtlSymbolLarge
1240 (0x04D8)
m_iszTarget7
:
CUtlSymbolLarge
1248 (0x04E0)
m_iszTarget8
:
CUtlSymbolLarge
1256 (0x04E8)
m_hTarget1
:
CHandle
<
CBaseEntity
>
1264 (0x04F0)
m_hTarget2
:
CHandle
<
CBaseEntity
>
1268 (0x04F4)
m_hTarget3
:
CHandle
<
CBaseEntity
>
1272 (0x04F8)
m_hTarget4
:
CHandle
<
CBaseEntity
>
1276 (0x04FC)
m_hTarget5
:
CHandle
<
CBaseEntity
>
1280 (0x0500)
m_hTarget6
:
CHandle
<
CBaseEntity
>
1284 (0x0504)
m_hTarget7
:
CHandle
<
CBaseEntity
>
1288 (0x0508)
m_hTarget8
:
CHandle
<
CBaseEntity
>
1292 (0x050C)
m_hLocatorOrigin
:
CHandle
<
CBaseEntity
>
1296 (0x0510)
m_sTargetAttachment
:
CUtlSymbolLarge
1304 (0x0518)
m_bIsPlayingBack
:
bool
1312 (0x0520)
MNetworkEnable
m_bPaused
:
bool
1313 (0x0521)
MNetworkEnable
m_bMultiplayer
:
bool
1314 (0x0522)
MNetworkEnable
m_bAutogenerated
:
bool
1315 (0x0523)
MNetworkEnable
m_bAllRequirementsComplete
:
bool
1316 (0x0524)
MNetworkEnable
m_flForceClientTime
:
float32
1320 (0x0528)
MNetworkEnable
m_flCurrentTime
:
float32
1324 (0x052C)
m_flFrameTime
:
float32
1328 (0x0530)
m_bCancelAtNextInterrupt
:
bool
1332 (0x0534)
m_fPitch
:
float32
1336 (0x0538)
m_bAutomated
:
bool
1340 (0x053C)
m_nAutomatedAction
:
int32
1344 (0x0540)
m_flAutomationDelay
:
float32
1348 (0x0544)
m_flAutomationTime
:
float32
1352 (0x0548)
m_nSpeechPriority
:
int32
1356 (0x054C)
m_bPausedViaInput
:
bool
1360 (0x0550)
m_bPauseAtNextInterrupt
:
bool
1361 (0x0551)
m_bWaitingForActor
:
bool
1362 (0x0552)
m_bWaitingForInterrupt
:
bool
1363 (0x0553)
m_bInterruptedActorsScenes
:
bool
1364 (0x0554)
m_bTakeOverNPCBehavior
:
bool
1365 (0x0555)
m_bBreakOnNonIdle
:
bool
1366 (0x0556)
m_bSceneFinished
:
bool
1367 (0x0557)
m_hActorList
:
CNetworkUtlVectorBase
<
CHandle
<
CBaseModelEntity
>
>
1368 (0x0558)
MNetworkEnable
m_hRemoveActorList
:
CUtlVector
<
CHandle
<
CBaseEntity
>
>
1392 (0x0570)
m_nSceneStringIndex
:
uint16
1464 (0x05B8)
MNetworkEnable
MNotSaved
m_OnStart
:
CEntityIOOutput
1472 (0x05C0)
m_OnCompletion
:
CEntityIOOutput
1496 (0x05D8)
m_OnCanceled
:
CEntityIOOutput
1520 (0x05F0)
m_OnPaused
:
CEntityIOOutput
1544 (0x0608)
m_OnResumed
:
CEntityIOOutput
1568 (0x0620)
m_hInterruptScene
:
CHandle
<
CSceneEntity
>
1832 (0x0728)
m_nInterruptCount
:
int32
1836 (0x072C)
m_bSceneMissing
:
bool
1840 (0x0730)
MNotSaved
m_bInterrupted
:
bool
1841 (0x0731)
m_bCompletedEarly
:
bool
1842 (0x0732)
m_bInterruptSceneFinished
:
bool
1843 (0x0733)
m_bRestoring
:
bool
1844 (0x0734)
MNotSaved
m_hNotifySceneCompletion
:
CUtlVector
<
CHandle
<
CSceneEntity
>
>
1848 (0x0738)
m_hListManagers
:
CUtlVector
<
CHandle
<
CSceneListManager
>
>
1872 (0x0750)
m_iszSoundName
:
CUtlSymbolLarge
1896 (0x0768)
m_iszSequenceName
:
CUtlSymbolLarge
1904 (0x0770)
m_hActor
:
CHandle
<
CBaseModelEntity
>
1912 (0x0778)
m_hActivator
:
CHandle
<
CBaseEntity
>
1916 (0x077C)
m_BusyActor
:
int32
1920 (0x0780)
m_iPlayerDeathBehavior
:
SceneOnPlayerDeath_t
1924 (0x0784)
Referenced by (2)
CInstancedSceneEntity
CSceneEntityAlias_logic_choreographed_scene
Also in
client.dll
Counter-Strike 2
Dota 2