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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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10,187
Classes
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6,248
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShatterGlassShard
CShatterGlassShardPhysics
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventBoxEntity
CSoundEventBoxHelper
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventMultiPointEntity
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetBoxEntity
CSoundOpvarSetDomeEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundOpvarSetPrecipitationEntity
CSoundOpvarSetPrecipitationOBBEntity
CSoundStackSave
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CStayAway_PathCostAreaFilter
CStreetBrawlController
CTankTargetChange
CTankTrainAI
CTeam
CTeamRelativeParticleSystem
CTeamTrackedStatsEntity
CTeamplayRules
CTemplateNPCMaker
CTestEffect
CTestPulseIO
CTestPulseIO::EntityHandleIntArgs_t
CTestPulseIO::EntityNameStringArgs_t
CTestPulseIO::FloatStringArgs_t
CTestPulseIO::ThreeStringArgs_t
CTestPulseIOComponent
CTestPulseIOComponent_Derived
CTextureBasedAnimatable
CTier3BossAbility
CTimeline
CTimerEntity
CTonemapController2
CTonemapController2Alias_env_tonemap_controller2
CTonemapTrigger
CTouchExpansionComponent
CTriggerActiveWeaponDetect
CTriggerAddModifier
CTriggerBrush
Type
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Deadlock
server
CSmoothFunc
CSmoothFunc
32 bytes (0x20), align 8
Source
Metadata
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Dota 2
Fields
Name
Type
Offset
m_flSmoothAmplitude
float32
8
0x08
m_flSmoothBias
float32
= 0.5
12
0x0C
m_flSmoothDuration
float32
= -1
16
0x10
m_flSmoothRemainingTime
float32
20
0x14
m_nSmoothDir
int32
= 1
24
0x18