Source 2 Viewer
  • CSoundAreaEntityOrientedBox
  • CSoundAreaEntitySphere
  • CSoundEventAABBEntity
  • CSoundEventConeEntity
  • CSoundEventEntity
  • CSoundEventEntityAlias_snd_event_point
  • CSoundEventOBBEntity
  • CSoundEventParameter
  • CSoundEventPathCornerEntity
  • CSoundEventSphereEntity
  • CSoundOpvarSetAABBEntity
  • CSoundOpvarSetAutoRoomEntity
  • CSoundOpvarSetEntity
  • CSoundOpvarSetOBBEntity
  • CSoundOpvarSetOBBWindEntity
  • CSoundOpvarSetPathCornerEntity
  • CSoundOpvarSetPointBase
  • CSoundOpvarSetPointEntity
  • CSoundStackSave
  • CSplineConstraint
  • CSpotlightEnd
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CStreetBrawlController
  • CTakeDamageInfoAPI
  • CTankTargetChange
  • CTankTrainAI
  • CTeam
  • CTeamRelativeParticleSystem
  • CTeamTrackedStatsEntity
  • CTeamplayRules
  • CTemplateNPCMaker
  • CTestEffect
  • CTestPulseIO
  • CTestPulseIO::EntityHandleIntArgs_t
  • CTestPulseIO::EntityNameStringArgs_t
  • CTestPulseIO::FloatStringArgs_t
  • CTestPulseIO::ThreeStringArgs_t
  • CTestPulseIOAPI
  • CTextureBasedAnimatable
  • CTier3BossAbility
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerAddModifier
  • CTriggerBrush
  • CTriggerBurrowUnderground
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerIcePathVolume
  • CTriggerImpact
  • CTriggerItemShop
  • CTriggerItemShopSafeZone
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMidBossShield
  • CTriggerModifier
  • CTriggerMultiple
  • CTriggerNeutralIdles
  • CTriggerNeutralShield
  • CTriggerObscuredVolume
  • CTriggerOnce
  • CTriggerPassthroughFakeWall
  • CTriggerPhysics
  • CTriggerPingLocation
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerRemoveModifier
  • CTriggerSave
Type / to search
  1. Deadlock
  2. server
  3. CPhysConstraint
  4. CSplineConstraint

CSplineConstraint

Inherits from (96 fields)
CPhysConstraintCLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_vAnchorOffsetRestore: Vector1360 (0x0550)
  • m_hSplineEntity: CHandle< CBaseEntity >1372 (0x055C)
  • m_pSplineBody: IPhysicsBody*1376 (0x0560)
    MPhysPtr
  • m_bEnableLateralConstraint: bool1384 (0x0568)
  • m_bEnableVerticalConstraint: bool1385 (0x0569)
  • m_bEnableAngularConstraint: bool1386 (0x056A)
  • m_bEnableLimit: bool1387 (0x056B)
  • m_bFireEventsOnPath: bool1388 (0x056C)
  • m_flLinearFrequency: float321392 (0x0570)
  • m_flLinarDampingRatio: float321396 (0x0574)
  • m_flJointFriction: float321400 (0x0578)
  • m_flTransitionTime: float321404 (0x057C)
  • m_vPreSolveAnchorPos: VectorWS1424 (0x0590)
    MNotSaved
  • m_StartTransitionTime: GameTime_t1436 (0x059C)
  • m_vTangentSpaceAnchorAtTransitionStart: Vector1440 (0x05A0)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.