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CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CStreetBrawlController
CTakeDamageInfoAPI
CTankTargetChange
CTankTrainAI
CTeam
CTeamRelativeParticleSystem
CTeamTrackedStatsEntity
CTeamplayRules
CTemplateNPCMaker
CTestEffect
CTestPulseIO
CTestPulseIO::EntityHandleIntArgs_t
CTestPulseIO::EntityNameStringArgs_t
CTestPulseIO::FloatStringArgs_t
CTestPulseIO::ThreeStringArgs_t
CTestPulseIOAPI
CTextureBasedAnimatable
CTier3BossAbility
CTimeline
CTimerEntity
CTonemapController2
CTonemapController2Alias_env_tonemap_controller2
CTonemapTrigger
CTouchExpansionComponent
CTriggerActiveWeaponDetect
CTriggerAddModifier
CTriggerBrush
CTriggerBurrowUnderground
CTriggerCallback
CTriggerDetectBulletFire
CTriggerDetectExplosion
CTriggerFan
CTriggerGameEvent
CTriggerGravity
CTriggerHurt
CTriggerIcePathVolume
CTriggerImpact
CTriggerItemShop
CTriggerItemShopSafeZone
CTriggerLerpObject
CTriggerLook
CTriggerMidBossShield
CTriggerModifier
CTriggerMultiple
CTriggerNeutralIdles
CTriggerNeutralShield
CTriggerObscuredVolume
CTriggerOnce
CTriggerPassthroughFakeWall
CTriggerPhysics
CTriggerPingLocation
CTriggerProximity
CTriggerPush
CTriggerRemove
CTriggerRemoveModifier
CTriggerSave
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Deadlock
server
CPhysConstraint
CSplineConstraint
CSplineConstraint
Inherits from (96 fields)
CPhysConstraint
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_vAnchorOffsetRestore
:
Vector
1360 (0x0550)
m_hSplineEntity
:
CHandle
<
CBaseEntity
>
1372 (0x055C)
m_pSplineBody
:
IPhysicsBody
*
1376 (0x0560)
MPhysPtr
m_bEnableLateralConstraint
:
bool
1384 (0x0568)
m_bEnableVerticalConstraint
:
bool
1385 (0x0569)
m_bEnableAngularConstraint
:
bool
1386 (0x056A)
m_bEnableLimit
:
bool
1387 (0x056B)
m_bFireEventsOnPath
:
bool
1388 (0x056C)
m_flLinearFrequency
:
float32
1392 (0x0570)
m_flLinarDampingRatio
:
float32
1396 (0x0574)
m_flJointFriction
:
float32
1400 (0x0578)
m_flTransitionTime
:
float32
1404 (0x057C)
m_vPreSolveAnchorPos
:
VectorWS
1424 (0x0590)
MNotSaved
m_StartTransitionTime
:
GameTime_t
1436 (0x059C)
m_vTangentSpaceAnchorAtTransitionStart
:
Vector
1440 (0x05A0)
Also in
Counter-Strike 2
Dota 2