Source 2 Viewer
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CStreetBrawlController
  • CTakeDamageInfoAPI
  • CTankTargetChange
  • CTankTrainAI
  • CTeam
  • CTeamRelativeParticleSystem
  • CTeamTrackedStatsEntity
  • CTeamplayRules
  • CTemplateNPCMaker
  • CTestEffect
  • CTestPulseIO
  • CTestPulseIO::EntityHandleIntArgs_t
  • CTestPulseIO::EntityNameStringArgs_t
  • CTestPulseIO::FloatStringArgs_t
  • CTestPulseIO::ThreeStringArgs_t
  • CTestPulseIOAPI
  • CTextureBasedAnimatable
  • CTier3BossAbility
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerAddModifier
  • CTriggerBrush
  • CTriggerBurrowUnderground
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerIcePathVolume
  • CTriggerImpact
  • CTriggerItemShop
  • CTriggerItemShopSafeZone
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMidBossShield
  • CTriggerModifier
  • CTriggerMultiple
  • CTriggerNeutralIdles
  • CTriggerNeutralShield
  • CTriggerObscuredVolume
  • CTriggerOnce
  • CTriggerPassthroughFakeWall
  • CTriggerPhysics
  • CTriggerPingLocation
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerRemoveModifier
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerSuspendModifier
  • CTriggerTeamBase
  • CTriggerTeleport
  • CTriggerTier3Phase2Shield
  • CTriggerToggleSave
  • CTriggerTrooperDamageReductionDetector
  • CTriggerTrooperDetector
  • CTriggerTrooperShrineJumpVolume
  • CTriggerVolume
  • CTrooperApproachHorizon
  • CUnreachableTargetList
  • CWaterBullet
  • CWorld
  • C_HeroPreview
  • ChoreoEntityFacing_t
  • CitadelAbilityProjectileCreateInfo_t
  • CitadelAbilityProjectileVolumeTouchInfo_t
  • CitadelAbilityVData
  • CitadelConfigurableTrackedAbilityProjectileCreateInfo_t
Type / to search
  1. Deadlock
  2. server
  3. CBaseModelEntity
  4. CTextureBasedAnimatable

CTextureBasedAnimatable

MNetworkVarNames
"bool m_bLoop""float m_flFPS""HRenderTextureStrong m_hPositionKeys""HRenderTextureStrong m_hRotationKeys""Vector m_vAnimationBoundsMin"
Inherits from (120 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_bLoop: bool1912 (0x0778)
    MNetworkEnable
  • m_flFPS: float321916 (0x077C)
    MNetworkEnable
  • m_hPositionKeys: CStrongHandle< InfoForResourceTypeCTextureBase >1920 (0x0780)
    MNetworkEnable
  • m_hRotationKeys: CStrongHandle< InfoForResourceTypeCTextureBase >1928 (0x0788)
    MNetworkEnable
  • m_vAnimationBoundsMin: Vector1936 (0x0790)
    MNetworkEnable
  • m_vAnimationBoundsMax: Vector1948 (0x079C)
    MNetworkEnable
  • m_flStartTime: float321960 (0x07A8)
    MNetworkEnable
    MNotSaved
  • m_flStartFrame: float321964 (0x07AC)
    MNetworkEnable
Also in
client.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.