Source 2 Viewer
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerAddModifier
  • CTriggerBrush
  • CTriggerBurrowUnderground
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerIcePathVolume
  • CTriggerImpact
  • CTriggerItemShop
  • CTriggerItemShopSafeZone
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMidBossShield
  • CTriggerModifier
  • CTriggerMultiple
  • CTriggerNeutralIdles
  • CTriggerNeutralShield
  • CTriggerObscuredVolume
  • CTriggerOnce
  • CTriggerPassthroughFakeWall
  • CTriggerPhysics
  • CTriggerPingLocation
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerRemoveModifier
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerSuspendModifier
  • CTriggerTeamBase
  • CTriggerTeleport
  • CTriggerTier3Phase2Shield
  • CTriggerToggleSave
  • CTriggerTrooperDamageReductionDetector
  • CTriggerTrooperDetector
  • CTriggerTrooperShrineJumpVolume
  • CTriggerVolume
  • CTrooperApproachHorizon
  • CUnreachableTargetList
  • CWaterBullet
  • CWorld
  • C_HeroPreview
  • ChoreoEntityFacing_t
  • CitadelAbilityProjectileCreateInfo_t
  • CitadelAbilityProjectileVolumeTouchInfo_t
  • CitadelAbilityVData
  • CitadelConfigurableTrackedAbilityProjectileCreateInfo_t
  • CitadelCurvedAbilityProjectileCreateInfo_t
  • CitadelHeroData_t
  • CitadelHeroSpawnData_t
  • CitadelItemVData
  • CitadelNPCDamageState_t
  • CitadelPositionHomingAbilityProjectileCreateInfo_t
  • CitadelStolenAbilitySlot_t
  • CitadelTrackedAbilityProjectileCreateInfo_t
  • ConstraintSoundInfo
  • ConsumedComponentState_t
  • CountdownTimer
  • DevTriggerType_t
  • DynamicAbilityValues_t
  • DynamicVolumeDef_t
  • EAIScheduleEndedReason
  • EAIScheduleFlags
  • EBarrackBossActivity
  • EBotTestNodeType
  • EMidBossActivity
  • EOverrideBlockLOS_t
  • EPointType
  • ESceneRequestState_t
  • ET1BossActivity
  • ET2BossActivity
Type / to search
  1. Deadlock
  2. server
  3. CTriggerOnce
  4. CTriggerLook

CTriggerLook

MNetworkVarNames
"bool m_bTestOcclusion""bool m_bTestAllVisibleOcclusion"
Inherits from (149 fields)
CTriggerOnceCTriggerMultipleCBaseTriggerCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_hLookTarget: CHandle< CBaseEntity >2288 (0x08F0)
  • m_flFieldOfView: float322292 (0x08F4)
  • m_flLookTime: float322296 (0x08F8)
  • m_flLookTimeTotal: float322300 (0x08FC)
  • m_flLookTimeLast: GameTime_t2304 (0x0900)
  • m_flTimeoutDuration: float322308 (0x0904)
  • m_bTimeoutFired: bool2312 (0x0908)
  • m_bIsLooking: bool2313 (0x0909)
  • m_b2DFOV: bool2314 (0x090A)
  • m_bUseVelocity: bool2315 (0x090B)
  • m_bTestOcclusion: bool2316 (0x090C)
    MNetworkEnable
  • m_bTestAllVisibleOcclusion: bool2317 (0x090D)
    MNetworkEnable
  • m_OnTimeout: CEntityIOOutput2320 (0x0910)
  • m_OnStartLook: CEntityIOOutput2344 (0x0928)
  • m_OnEndLook: CEntityIOOutput2368 (0x0940)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.