Source 2 Viewer
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerBombReset
  • CTriggerBrush
  • CTriggerBuoyancy
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHostageReset
  • CTriggerHurt
  • CTriggerImpact
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMultiple
  • CTriggerOnce
  • CTriggerPhysics
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerTeleport
  • CTriggerToggleSave
  • CTriggerVolume
  • CVoteController
  • CWaterBullet
  • CWeaponAWP
  • CWeaponAug
  • CWeaponBaseItem
  • CWeaponBizon
  • CWeaponCZ75a
  • CWeaponElite
  • CWeaponFamas
  • CWeaponFiveSeven
  • CWeaponG3SG1
  • CWeaponGalilAR
  • CWeaponGlock
  • CWeaponHKP2000
  • CWeaponM249
  • CWeaponM4A1
  • CWeaponM4A1Silencer
  • CWeaponMAC10
  • CWeaponMP5SD
  • CWeaponMP7
  • CWeaponMP9
  • CWeaponMag7
  • CWeaponNOVA
  • CWeaponNegev
  • CWeaponP250
  • CWeaponP90
  • CWeaponRevolver
  • CWeaponSCAR20
  • CWeaponSG556
  • CWeaponSSG08
  • CWeaponSawedoff
  • CWeaponTaser
  • CWeaponTec9
  • CWeaponUMP45
  • CWeaponUSPSilencer
  • CWeaponXM1014
  • CWorld
  • ChickenActivity
  • ConstraintSoundInfo
  • CountdownTimer
  • DestructiblePartDamageRequestAPI
  • DynamicVolumeDef_t
  • EOverrideBlockLOS_t
  • EngineCountdownTimer
  • EntFinderMethod_t
  • EntityRenderAttribute_t
  • EntitySpottedState_t
  • Explosions
Type / to search
  1. Counter-Strike 2
  2. server
  3. CTriggerOnce
  4. CTriggerLook

CTriggerLook

Inherits from (158 fields)
CTriggerOnceCTriggerMultipleCBaseTriggerCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_hLookTarget: CHandle< CBaseEntity >2272 (0x08E0)
  • m_flFieldOfView: float322276 (0x08E4)
  • m_flLookTime: float322280 (0x08E8)
  • m_flLookTimeTotal: float322284 (0x08EC)
  • m_flLookTimeLast: GameTime_t2288 (0x08F0)
  • m_flTimeoutDuration: float322292 (0x08F4)
  • m_bTimeoutFired: bool2296 (0x08F8)
  • m_bIsLooking: bool2297 (0x08F9)
  • m_b2DFOV: bool2298 (0x08FA)
  • m_bUseVelocity: bool2299 (0x08FB)
  • m_bTestOcclusion: bool2300 (0x08FC)
  • m_bTestAllVisibleOcclusion: bool2301 (0x08FD)
  • m_OnTimeout: CEntityIOOutput2304 (0x0900)
  • m_OnStartLook: CEntityIOOutput2328 (0x0918)
  • m_OnEndLook: CEntityIOOutput2352 (0x0930)
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.