Source 2 Viewer
  • CTestPulseIOAPI
  • CTestPulseIOComponent
  • CTestPulseIOComponent_API
  • CTestPulseIOComponent_Derived
  • CTestPulseIOComponent_DerivedAPI
  • CTextureBasedAnimatable
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerBombReset
  • CTriggerBrush
  • CTriggerBuoyancy
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHostageReset
  • CTriggerHurt
  • CTriggerImpact
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMultiple
  • CTriggerOnce
  • CTriggerPhysics
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerTeleport
  • CTriggerVolume
  • CVoteController
  • CWaterBullet
  • CWeaponAWP
  • CWeaponAug
  • CWeaponBaseItem
  • CWeaponBizon
  • CWeaponCZ75a
  • CWeaponElite
  • CWeaponFamas
  • CWeaponFiveSeven
  • CWeaponG3SG1
  • CWeaponGalilAR
  • CWeaponGlock
  • CWeaponHKP2000
  • CWeaponM249
  • CWeaponM4A1
  • CWeaponM4A1Silencer
  • CWeaponMAC10
  • CWeaponMP5SD
  • CWeaponMP7
  • CWeaponMP9
  • CWeaponMag7
  • CWeaponNOVA
  • CWeaponNegev
  • CWeaponP250
  • CWeaponP90
  • CWeaponRevolver
  • CWeaponSCAR20
  • CWeaponSG556
  • CWeaponSSG08
  • CWeaponSawedoff
  • CWeaponTaser
  • CWeaponTec9
  • CWeaponUMP45
  • CWeaponUSPSilencer
  • CWeaponXM1014
  • CWorld
  • ConstraintSoundInfo
  • CountdownTimer
  • DestructiblePartDamageRequestAPI
  • DynamicVolumeDef_t
  • EOverrideBlockLOS_t
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseTrigger
  4. CTriggerFan

CTriggerFan

Inherits from (157 fields)
CBaseTriggerCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_vFanOriginOffset: Vector2280 (0x08E8)
  • m_vDirection: Vector2292 (0x08F4)
  • m_bPushTowardsInfoTarget: bool2304 (0x0900)
  • m_bPushAwayFromInfoTarget: bool2305 (0x0901)
  • m_qNoiseDelta: Quaternion2320 (0x0910)
  • m_hInfoFan: CHandle< CInfoFan >2336 (0x0920)
  • m_flForce: float322340 (0x0924)
  • m_bFalloff: bool2344 (0x0928)
  • m_RampTimer: CountdownTimer2352 (0x0930)
  • m_vFanOriginWS: VectorWS2376 (0x0948)
  • m_vFanOriginLS: Vector2388 (0x0954)
  • m_vFanEndLS: Vector2400 (0x0960)
  • m_vNoiseDirectionTarget: Vector2412 (0x096C)
  • m_iszInfoFan: CUtlSymbolLarge2424 (0x0978)
  • m_flRopeForceScale: float322432 (0x0980)
  • m_flParticleForceScale: float322436 (0x0984)
  • m_flPlayerForce: float322440 (0x0988)
  • m_bPlayerWindblock: bool2444 (0x098C)
  • m_flNPCForce: float322448 (0x0990)
  • m_flRampTime: float322452 (0x0994)
  • m_fNoiseDegrees: float322456 (0x0998)
  • m_fNoiseSpeed: float322460 (0x099C)
  • m_bPushPlayer: bool2464 (0x09A0)
  • m_bRampDown: bool2465 (0x09A1)
  • m_nManagerFanIdx: int322468 (0x09A4)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10812696 built on Jul 09 2026.