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CTestPulseIOAPI
CTestPulseIOComponent
CTestPulseIOComponent_API
CTestPulseIOComponent_Derived
CTestPulseIOComponent_DerivedAPI
CTextureBasedAnimatable
CTimeline
CTimerEntity
CTonemapController2
CTonemapController2Alias_env_tonemap_controller2
CTonemapTrigger
CTouchExpansionComponent
CTriggerActiveWeaponDetect
CTriggerBombReset
CTriggerBrush
CTriggerBuoyancy
CTriggerCallback
CTriggerDetectBulletFire
CTriggerDetectExplosion
CTriggerFan
CTriggerGameEvent
CTriggerGravity
CTriggerHostageReset
CTriggerHurt
CTriggerImpact
CTriggerLerpObject
CTriggerLook
CTriggerMultiple
CTriggerOnce
CTriggerPhysics
CTriggerProximity
CTriggerPush
CTriggerRemove
CTriggerSave
CTriggerSndSosOpvar
CTriggerSoundscape
CTriggerTeleport
CTriggerToggleSave
CTriggerVolume
CVoteController
CWaterBullet
CWeaponAWP
CWeaponAug
CWeaponBaseItem
CWeaponBizon
CWeaponCZ75a
CWeaponElite
CWeaponFamas
CWeaponFiveSeven
CWeaponG3SG1
CWeaponGalilAR
CWeaponGlock
CWeaponHKP2000
CWeaponM249
CWeaponM4A1
CWeaponM4A1Silencer
CWeaponMAC10
CWeaponMP5SD
CWeaponMP7
CWeaponMP9
CWeaponMag7
CWeaponNOVA
CWeaponNegev
CWeaponP250
CWeaponP90
CWeaponRevolver
CWeaponSCAR20
CWeaponSG556
CWeaponSSG08
CWeaponSawedoff
CWeaponTaser
CWeaponTec9
CWeaponUMP45
CWeaponUSPSilencer
CWeaponXM1014
CWorld
ChickenActivity
ConstraintSoundInfo
CountdownTimer
DestructiblePartDamageRequestAPI
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Counter-Strike 2
server
CBaseTrigger
CTriggerFan
CTriggerFan
Inherits from (157 fields)
CBaseTrigger
CBaseToggle
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_vFanOriginOffset
:
Vector
2248 (0x08C8)
m_vDirection
:
Vector
2260 (0x08D4)
m_bPushTowardsInfoTarget
:
bool
2272 (0x08E0)
m_bPushAwayFromInfoTarget
:
bool
2273 (0x08E1)
m_qNoiseDelta
:
Quaternion
2288 (0x08F0)
m_hInfoFan
:
CHandle
<
CInfoFan
>
2304 (0x0900)
m_flForce
:
float32
2308 (0x0904)
m_bFalloff
:
bool
2312 (0x0908)
m_RampTimer
:
CountdownTimer
2320 (0x0910)
m_vFanOriginWS
:
VectorWS
2344 (0x0928)
m_vFanOriginLS
:
Vector
2356 (0x0934)
m_vFanEndLS
:
Vector
2368 (0x0940)
m_vNoiseDirectionTarget
:
Vector
2380 (0x094C)
m_iszInfoFan
:
CUtlSymbolLarge
2392 (0x0958)
m_flRopeForceScale
:
float32
2400 (0x0960)
m_flParticleForceScale
:
float32
2404 (0x0964)
m_flPlayerForce
:
float32
2408 (0x0968)
m_bPlayerWindblock
:
bool
2412 (0x096C)
m_flNPCForce
:
float32
2416 (0x0970)
m_flRampTime
:
float32
2420 (0x0974)
m_fNoiseDegrees
:
float32
2424 (0x0978)
m_fNoiseSpeed
:
float32
2428 (0x097C)
m_bPushPlayer
:
bool
2432 (0x0980)
m_bRampDown
:
bool
2433 (0x0981)
m_nManagerFanIdx
:
int32
2436 (0x0984)
Also in
client.dll
Dota 2
Deadlock