Source 2 Viewer
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CTakeDamageResultAPI
  • CTankTargetChange
  • CTankTrainAI
  • CTeam
  • CTeamplayRules
  • CTestEffect
  • CTestPulseIO
  • CTestPulseIO::EntityHandleIntArgs_t
  • CTestPulseIO::EntityNameStringArgs_t
  • CTestPulseIO::FloatStringArgs_t
  • CTestPulseIO::ThreeStringArgs_t
  • CTestPulseIOAPI
  • CTestPulseIOComponent
  • CTestPulseIOComponent_API
  • CTestPulseIOComponent_Derived
  • CTestPulseIOComponent_DerivedAPI
  • CTextureBasedAnimatable
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerBombReset
  • CTriggerBrush
  • CTriggerBuoyancy
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHostageReset
  • CTriggerHurt
  • CTriggerImpact
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMultiple
  • CTriggerOnce
  • CTriggerPhysics
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerTeleport
  • CTriggerVolume
  • CVoteController
  • CWaterBullet
  • CWeaponAWP
  • CWeaponAug
  • CWeaponBaseItem
  • CWeaponBizon
  • CWeaponCZ75a
  • CWeaponElite
  • CWeaponFamas
  • CWeaponFiveSeven
  • CWeaponG3SG1
  • CWeaponGalilAR
  • CWeaponGlock
  • CWeaponHKP2000
  • CWeaponM249
  • CWeaponM4A1
  • CWeaponM4A1Silencer
  • CWeaponMAC10
  • CWeaponMP5SD
  • CWeaponMP7
  • CWeaponMP9
  • CWeaponMag7
  • CWeaponNOVA
  • CWeaponNegev
  • CWeaponP250
  • CWeaponP90
  • CWeaponRevolver
  • CWeaponSCAR20
Type / to search
  1. Counter-Strike 2
  2. server
  3. CBaseModelEntity
  4. CTextureBasedAnimatable

CTextureBasedAnimatable

Inherits from (128 fields)
CBaseModelEntityCBaseEntityCEntityInstance
  • m_bLoop: bool1904 (0x0770)
  • m_flFPS: float321908 (0x0774)
  • m_hPositionKeys: CStrongHandle< InfoForResourceTypeCTextureBase >1912 (0x0778)
  • m_hRotationKeys: CStrongHandle< InfoForResourceTypeCTextureBase >1920 (0x0780)
  • m_vAnimationBoundsMin: Vector1928 (0x0788)
  • m_vAnimationBoundsMax: Vector1940 (0x0794)
  • m_flStartTime: float321952 (0x07A0)
    MNotSaved
  • m_flStartFrame: float321956 (0x07A4)
Also in
client.dllDota 2Deadlock
Offsets are from Windows. Source revision 10812696 built on Jul 09 2026.