Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
C_SoundEventMultiPointEntity
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetDomeEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SoundOpvarSetPrecipitationEntity
C_SoundOpvarSetPrecipitationOBBEntity
C_SpotlightEnd
C_Sprite
C_Team
C_TeamRelativeParticleSystem
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TrackedProjectile_Synth_PlasmaFlux
C_TriggerInvisVolume
C_TriggerItemShop
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerNeutralShield
C_TriggerPhysics
C_TriggerTier3Phase2Shield
C_TriggerVolume
C_WaterBullet
C_World
C_fogplayerparams_t
CabalID_t
CameraAction
CameraEntityOverride_t
CameraOperation
CameraParam
CameraParamMode
CanPlaySequence_t
CapturePointSettings_t
CapturePointTeamState_t
ChallengeID_t
ChatIgnoreType_t
ChatMsgPingMarkerInfo
ChoreoExternalAnimgraphControlState_t
ChoreoLocatorArrivalOptionFlags_t
ChoreoLookAtConditions_t
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
ChoreoScriptedMoveTo_t
ChoreoStrafeMode_t
CitadelAbilityHUDElementButtonHint_t
CitadelAbilityHUDElement_t
CitadelAbilityHUDPanel_t
CitadelAbilityProjectileHitInfo_t
CitadelAbilityProperty_t
CitadelAbilityUpgradeInfoPacked_t
CitadelAbilityVData
CitadelArpeggiatorMode_t
CitadelArpeggiator_t
CitadelBadgeRank_t
CitadelBadgeSubRank_t
CitadelBodygroupSetting_t
CitadelCameraDistanceOperationDef_t
CitadelCameraFOVOperationDef_t
CitadelCameraHorizOffsetOperationDef_t
CitadelCameraOperationDef_t
CitadelCameraOperationsSequence_t
CitadelCameraSettings_t
CitadelCameraTargetPosOperationDef_t
CitadelCameraVertOffsetOperationDef_t
CitadelConcept_t
CitadelCosmeticAbilityVData
CitadelEntityMessageIds
CitadelEventIDToBodyGroupMapping_t
CitadelGafferSettingsVData_t
CitadelGenericData_t
Type
/
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Deadlock
client
C_BaseModelEntity
C_TextureBasedAnimatable
C_TextureBasedAnimatable
hl_vr_texture_based_animatable
3048 bytes (0x0BE8), align 8
Source
Inherits
C_BaseModelEntity
C_BaseEntity
CEntityInstance
Also in
server
Counter-Strike 2
offsets differ
Dota 2
offsets differ
Half-Life: Alyx
differs
Fields
Networked
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0BAF
m_bLoop
bool
2992
0x0BB0
m_flFPS
float32
2996
0x0BB4
m_hPositionKeys
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
3000
0x0BB8
as
HRenderTextureStrong
resource
vtex
m_hRotationKeys
CStrongHandle
<
InfoForResourceTypeCTextureBase
>
3008
0x0BC0
as
HRenderTextureStrong
resource
vtex
m_vAnimationBoundsMin
Vector
3016
0x0BC8
m_vAnimationBoundsMax
Vector
3028
0x0BD4
m_flStartTime
float32
3040
0x0BE0
MNotSaved
m_flStartFrame
float32
3044
0x0BE4
hl_vr_texture_based_animatable
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
fps
float32
m_flFPS
loop
bool
m_bLoop
texture_based_animation_position_keys
hrendertexture
m_hPositionKeys
texture_based_animation_rotation_keys
hrendertexture
m_hRotationKeys
anim_bounds_min
Vector
m_vAnimationBoundsMin
anim_bounds_max
Vector
m_vAnimationBoundsMax
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Disable
()
—
Enable
()
—
Start
()
—
Stop
()
—