Source 2 Viewer
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_Team
C_TeamRelativeParticleSystem
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TrackedProjectile_Synth_PlasmaFlux
C_TriggerItemShop
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerNeutralShield
C_TriggerPhysics
C_TriggerTier3Phase2Shield
C_TriggerVolume
C_WaterBullet
C_World
C_fogplayerparams_t
CameraAction
CameraEntityOverride_t
CameraOperation
CameraParam
CameraParamMode
CanPlaySequence_t
CapturePointSettings_t
ChallengeID_t
ChatIgnoreType_t
ChatMsgPingMarkerInfo
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
CitadelAbilityHUDElementButtonHint_t
CitadelAbilityHUDElement_t
CitadelAbilityHUDPanel_t
CitadelAbilityProjectileHitInfo_t
CitadelAbilityProperty_t
CitadelAbilityUpgradeInfoPacked_t
CitadelAbilityVData
CitadelArpeggiatorMode_t
CitadelArpeggiator_t
CitadelBodygroupSetting_t
CitadelCameraDistanceOperationDef_t
CitadelCameraFOVOperationDef_t
CitadelCameraHorizOffsetOperationDef_t
CitadelCameraOperationDef_t
CitadelCameraOperationsSequence_t
CitadelCameraSettings_t
CitadelCameraTargetPosOperationDef_t
CitadelCameraVertOffsetOperationDef_t
CitadelChatWheelQuickResponseTypes_t
CitadelConcept_t
CitadelEntityMessageIds
CitadelEventIDToBodyGroupMapping_t
CitadelGenericData_t
CitadelHeroData_t
CitadelHeroSpawnData_t
CitadelItemVData
CitadelLobbyPlayerSlot_t
CitadelMidiNotePitch_t
CitadelModelDamageNumberSettings_t
CitadelModelParticleSettings_t
CitadelModelSceneData_t
CitadelModelScenes_t
CitadelMusicChord_t
CitadelMusicCueData_t
CitadelMusicCueOverrides_t
CitadelMusicCues_t
CitadelMusicData_t
CitadelMusicSyncMode_t
CitadelMuzzleSettings_t
CitadelMuzzle_t
CitadelPingEvent_t
CitadelPingWheelConcept_t
CitadelPingWheelMessagesVDATA_t
Type
/
to search
Deadlock
client
C_BaseTrigger
C_TriggerPhysics
C_TriggerPhysics
MNetworkVarNames
"float m_gravityScale"
"float m_linearLimit"
"float m_linearDamping"
"float m_angularLimit"
"float m_angularDamping"
expand…
Inherits from (139 fields)
C_BaseTrigger
C_BaseToggle
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_gravityScale
:
float32
2672 (0x0A70)
MNetworkEnable
m_linearLimit
:
float32
2676 (0x0A74)
MNetworkEnable
m_linearDamping
:
float32
2680 (0x0A78)
MNetworkEnable
m_angularLimit
:
float32
2684 (0x0A7C)
MNetworkEnable
m_angularDamping
:
float32
2688 (0x0A80)
MNetworkEnable
m_linearForce
:
float32
2692 (0x0A84)
MNetworkEnable
m_flFrequency
:
float32
2696 (0x0A88)
MNetworkEnable
m_flDampingRatio
:
float32
2700 (0x0A8C)
MNetworkEnable
m_vecLinearForcePointAt
:
Vector
2704 (0x0A90)
MNetworkEnable
m_bCollapseToForcePoint
:
bool
2716 (0x0A9C)
MNetworkEnable
m_vecLinearForcePointAtWorld
:
Vector
2720 (0x0AA0)
MNetworkEnable
m_vecLinearForceDirection
:
Vector
2732 (0x0AAC)
MNetworkEnable
m_bConvertToDebrisWhenPossible
:
bool
2744 (0x0AB8)
MNetworkEnable
Also in
server.dll
Counter-Strike 2
Dota 2