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  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpotlightEnd
  • C_Sprite
  • C_StattrakModule
  • C_Team
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  • C_TextureBasedAnimatable
  • C_TintController
  • C_TonemapController2
  • C_TonemapController2Alias_env_tonemap_controller2
  • C_TriggerBuoyancy
  • C_TriggerLerpObject
  • C_TriggerMultiple
  • C_TriggerPhysics
  • C_TriggerVolume
  • C_VoteController
  • C_WaterBullet
  • C_WeaponAWP
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  • C_World
  • C_WorldModelGloves
  • C_fogplayerparams_t
  • CanPlaySequence_t
  • ChatIgnoreType_t
  • ChoreoExternalAnimgraphControlState_t
  • ChoreoLookAtMode_t
  • ChoreoLookAtSpeed_t
  • Class_T
  • CodeGenAABB_t
  • CountdownTimer
  • DamageTypes_t
  • DebugDrawBoneTransforms_t
  • DebugOverlayBits_t
  • DebugSnapshotBaseStructuredData_t
  • DecalFlags_t
  • DecalGroupOption_t
  • DecalRtEncoding_t
  • DestructiblePartDamageRequestAPI
  • DestructiblePartDamageRequest_t
  • DestructiblePartDestructionDeathBehavior_t
  • Disposition_t
  • DoorState_t
Type / to search
  1. Counter-Strike 2
  2. client
  3. C_BaseTrigger
  4. C_TriggerPhysics

C_TriggerPhysics

Inherits from (141 fields)
C_BaseTriggerC_BaseToggleC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_gravityScale: float324216 (0x1078)
  • m_linearLimit: float324220 (0x107C)
  • m_linearDamping: float324224 (0x1080)
  • m_angularLimit: float324228 (0x1084)
  • m_angularDamping: float324232 (0x1088)
  • m_linearForce: float324236 (0x108C)
  • m_flFrequency: float324240 (0x1090)
  • m_flDampingRatio: float324244 (0x1094)
  • m_vecLinearForcePointAt: Vector4248 (0x1098)
  • m_bCollapseToForcePoint: bool4260 (0x10A4)
  • m_vecLinearForcePointAtWorld: Vector4264 (0x10A8)
  • m_vecLinearForceDirection: Vector4276 (0x10B4)
  • m_bConvertToDebrisWhenPossible: bool4288 (0x10C0)
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10666121 built on May 18 2026.