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C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_StattrakModule
C_Team
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerBuoyancy
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VoteController
C_WaterBullet
C_WeaponAWP
C_WeaponAug
C_WeaponBaseItem
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C_WeaponSawedoff
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C_WeaponUMP45
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C_World
C_WorldModelGloves
C_fogplayerparams_t
CanPlaySequence_t
ChatIgnoreType_t
ChoreoLookAtMode_t
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Class_T
CodeGenAABB_t
CountdownTimer
DamageTypes_t
DebugOverlayBits_t
DecalFlags_t
DecalGroupOption_t
DecalRtEncoding_t
DestructibleHitGroupToDestroy_t
DestructiblePartDestructionDeathBehavior_t
DestructiblePartDestructionRequest_t
Disposition_t
DoorState_t
EContributionScoreFlag_t
EDestructiblePartDamagePassThroughType
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Counter-Strike 2
client
C_BaseTrigger
C_TriggerPhysics
C_TriggerPhysics
MNetworkVarNames
"float m_gravityScale"
"float m_linearLimit"
"float m_linearDamping"
"float m_angularLimit"
"float m_angularDamping"
expand…
Inherits from (135 fields)
C_BaseTrigger
C_BaseToggle
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_gravityScale
:
float32
3928 (0x0F58)
MNetworkEnable
m_linearLimit
:
float32
3932 (0x0F5C)
MNetworkEnable
m_linearDamping
:
float32
3936 (0x0F60)
MNetworkEnable
m_angularLimit
:
float32
3940 (0x0F64)
MNetworkEnable
m_angularDamping
:
float32
3944 (0x0F68)
MNetworkEnable
m_linearForce
:
float32
3948 (0x0F6C)
MNetworkEnable
m_flFrequency
:
float32
3952 (0x0F70)
MNetworkEnable
m_flDampingRatio
:
float32
3956 (0x0F74)
MNetworkEnable
m_vecLinearForcePointAt
:
Vector
3960 (0x0F78)
MNetworkEnable
m_bCollapseToForcePoint
:
bool
3972 (0x0F84)
MNetworkEnable
m_vecLinearForcePointAtWorld
:
Vector
3976 (0x0F88)
MNetworkEnable
m_vecLinearForceDirection
:
Vector
3988 (0x0F94)
MNetworkEnable
m_bConvertToDebrisWhenPossible
:
bool
4000 (0x0FA0)
MNetworkEnable
Also in
server.dll
Dota 2
Deadlock