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C_World
C_WorldModelGloves
C_fogplayerparams_t
CanPlaySequence_t
ChatIgnoreType_t
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
Class_T
CodeGenAABB_t
CountdownTimer
DamageTypes_t
DebugOverlayBits_t
DecalFlags_t
DecalGroupOption_t
DecalRtEncoding_t
DestructibleHitGroupToDestroy_t
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Disposition_t
DoorState_t
EContributionScoreFlag_t
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EDestructibleParts_DestroyParameterFlags
EInButtonState
EKillTypes_t
EProceduralRagdollWeightIndexPropagationMethod
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EntityAttachmentType_t
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EventClientPreOutputParallelWithServer_t
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EventClientPreSimulate_t
EventClientProcessGameInput_t
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EventClientProcessNetworking_t
EventClientSceneSystemThreadStateChange_t
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Counter-Strike 2
client
C_fogplayerparams_t
C_fogplayerparams_t
MNetworkVarNames
: "CHandle< CFogController> m_hCtrl"
m_hCtrl
:
CHandle
<
C_FogController
>
8 (0x08)
MNetworkEnable
MNetworkUserGroup
: "PlayerFogController"
m_flTransitionTime
:
float32
12 (0x0C)
m_OldColor
:
Color
16 (0x10)
m_flOldStart
:
float32
20 (0x14)
m_flOldEnd
:
float32
24 (0x18)
m_flOldMaxDensity
:
float32
28 (0x1C)
MNotSaved
m_flOldHDRColorScale
:
float32
32 (0x20)
MNotSaved
m_flOldFarZ
:
float32
36 (0x24)
MNotSaved
m_NewColor
:
Color
40 (0x28)
m_flNewStart
:
float32
44 (0x2C)
m_flNewEnd
:
float32
48 (0x30)
m_flNewMaxDensity
:
float32
52 (0x34)
MNotSaved
m_flNewHDRColorScale
:
float32
56 (0x38)
MNotSaved
m_flNewFarZ
:
float32
60 (0x3C)
MNotSaved
Referenced by (1)
CPlayer_CameraServices
m_PlayerFog
Also in
Dota 2
Deadlock