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CodeGenAABB_t
CountdownTimer
DIALOG_TYPE
DamageTypes_t
DebugDrawBoneTransforms_t
DebugOverlayBits_t
DebugSnapshotBaseStructuredData_t
DecalFlags_t
DecalGroupOption_t
DecalRtEncoding_t
DestructiblePartDamageRequestAPI
DestructiblePartDamageRequest_t
DestructiblePartDestructionDeathBehavior_t
Disposition_t
DoorState_t
EBaseClientMessages
EBaseEntityMessages
EBaseGameEvents
EBasePredictionEvents
EBaseUserMessages
ECSPredictionEvents
ECSUsrMsg_DisconnectToLobby_Action
EChickenActivity
EClientReportingVersion
EClientUIEvent
ECommunityItemAttribute
ECommunityItemClass
EContributionScoreFlag_t
ECsgoGCMsg
ECsgoGameEvents
ECsgoSteamUserStat
ECstrike15UserMessages
EDemoCommands
EDestructiblePartDamagePassThroughType
EDestructiblePartRadiusDamageApplyType
EDestructibleParts_DestroyParameterFlags
EGCBaseClientMsg
EGCBaseMsg
EGCBaseProtoObjectTypes
EGCItemCustomizationNotification
EGCItemMsg
EGCMsgResponse
EGCSystemMsg
EGCToGCMsg
EHapticPulseType
EHitGroup
EInButtonState
EInitSystemResult
EKillTypes_t
ENetworkDisconnectionReason
EProceduralRagdollWeightIndexPropagationMethod
EProtoDebugVisiblity
EQueryCvarValueStatus
ESOMsg
ESceneViewDebugOverlaysListenerDataType_t
ESource2PlayStatsFieldType
ESplitScreenMessageType
ETEProtobufIds
ETeam
EUnlockStyle
EWeaponType
EngineCountdownTimer
EngineLoopState_t
EntityAttachmentType_t
EntityDissolveType_t
EntityDistanceMode_t
EntityEffects_t
EntityPlatformTypes_t
EntityRenderAttribute_t
EntitySpottedState_t
EntitySubclassScope_t
EventAdvanceTick_t
EventAppShutdown_t
EventBugBugComplete_t
EventBugBug_t
EventClientAdvanceNonRenderedFrame_t
EventClientAdvanceTick_t
EventClientFrameSimulate_t
EventClientOutput_t
EventClientPauseSimulate_t
Type
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to search
Counter-Strike 2
client
EBaseUserMessages
EBaseUserMessages
uint32_t
UM_AchievementEvent
=
101
0x65
UM_CurrentTimescale
=
104
0x68
UM_DesiredTimescale
=
105
0x69
UM_Fade
=
106
0x6A
UM_GameTitle
=
107
0x6B
UM_HudMsg
=
110
0x6E
UM_HudText
=
111
0x6F
UM_ColoredText
=
113
0x71
UM_RequestState
=
114
0x72
UM_ResetHUD
=
115
0x73
UM_Rumble
=
116
0x74
UM_SayText
=
117
0x75
UM_SayText2
=
118
0x76
UM_SayTextChannel
=
119
0x77
UM_Shake
=
120
0x78
UM_ShakeDir
=
121
0x79
UM_WaterShake
=
122
0x7A
UM_TextMsg
=
124
0x7C
UM_ScreenTilt
=
125
0x7D
UM_VoiceMask
=
128
0x80
UM_SendAudio
=
130
0x82
UM_ItemPickup
=
131
0x83
UM_AmmoDenied
=
132
0x84
UM_ShowMenu
=
134
0x86
UM_CreditsMsg
=
135
0x87
UM_CloseCaptionPlaceholder
=
142
0x8E
UM_CameraTransition
=
143
0x8F
UM_AudioParameter
=
144
0x90
UM_ParticleManager
=
145
0x91
UM_HudError
=
146
0x92
UM_CustomGameEvent
=
148
0x94
UM_AnimGraphUpdate
=
149
0x95
UM_HapticsManagerPulse
=
150
0x96
UM_HapticsManagerEffect
=
151
0x97
UM_UpdateCssClasses
=
153
0x99
UM_ServerFrameTime
=
154
0x9A
UM_LagCompensationError
=
155
0x9B
UM_RequestDllStatus
=
156
0x9C
UM_RequestUtilAction
=
157
0x9D
UM_UtilActionResponse
=
158
0x9E
UM_DllStatusResponse
=
159
0x9F
UM_RequestInventory
=
160
0xA0
UM_InventoryResponse
=
161
0xA1
UM_RequestDiagnostic
=
162
0xA2
UM_DiagnosticResponse
=
163
0xA3
UM_ExtraUserData
=
164
0xA4
UM_NotifyResponseFound
=
165
0xA5
UM_PlayResponseConditional
=
166
0xA6
UM_UserSentBugBug
=
167
0xA7
UM_UsageReport
=
168
0xA8
UM_MAX_BASE
=
200
0xC8
Also in
Dota 2
Deadlock