Source 2 Viewer
  • EAbilityMoveExecuteType_t
  • EAbilityRequirements_t
  • EAbilityResourceType
  • EAbilitySlots_t
  • EAbilitySpectatePriority
  • EAbilityTargetingLocation_t
  • EAbilityTargetingShape_t
  • EAbilityType_t
  • EAbilityUpgradeTier
  • EAbilityUpgradeType
  • EAccoladeThresholdType
  • EAltCastMode
  • EAttachState_t
  • EAttachmentSourceType
  • EBannedFeature
  • EBaseClientMessages
  • EBaseEntityMessages
  • EBaseGameEvents
  • EBasePredictionEvents
  • EBaseUserMessages
  • EBetweenValueBehavior
  • ECatStatueState_t
  • ECitadelAbilityHUDElementType_t
  • ECitadelAbilityOrders
  • ECitadelAccountPermissionFlag
  • ECitadelAccountStatMedal
  • ECitadelAudioLoopSounds
  • ECitadelBotDifficulty
  • ECitadelChatMessage
  • ECitadelClientAccountEvent
  • ECitadelClientMessages
  • ECitadelDamageType
  • ECitadelDisconnectReason
  • ECitadelGameEvents
  • ECitadelGameMessages
  • ECitadelGameMode
  • ECitadelHintFeature
  • ECitadelLeaderboardRegion
  • ECitadelLobbyTeam
  • ECitadelMMPreference
  • ECitadelMatchAuxStat
  • ECitadelMatchMode
  • ECitadelNewPlayerProgressFlag
  • ECitadelObjective
  • ECitadelPingLocation_t
  • ECitadelPingMessageRecipients_t
  • ECitadelPingWheelMessageType_t
  • ECitadelPingWheelSound_t
  • ECitadelRandomRollTypes
  • ECitadelRegionMode
  • ECitadelStatCategory
  • ECitadelStatusImpact
  • ECitadelTargetAbilityEffects
  • ECitadelTeamObjective
  • ECitadelWeaponAttributes
  • ECitadelWeaponTypes
  • EClientUIEvent
  • EClimbRopeState_t
  • ECommendType
  • ECrateLootType_t
  • ECurrencySource
  • ECurrencyType
  • ECustomGameInstallStatus
  • EDamageFlashFlags
  • EDamageFlashType
  • EDeathSequence
  • EDemoCommands
  • EDenyDistributionType
  • EDestructiblePartDamagePassThroughType
  • EDestructiblePartRadiusDamageApplyType
  • EDestructibleParts_DestroyParameterFlags
  • EDevBanReason
  • EEscortActivity
  • EFeatureBanReason
  • EFencerUltState_t
  • EFireMode_t
  • EFlexSlotTypes_t
  • EFlightState
  • EFlinchType
  • EGCBaseClientMsg
Type / to search
  1. Deadlock
  2. client
  3. EBaseUserMessages

EBaseUserMessages

uint32_t
  • UM_AchievementEvent = 1010x65
  • UM_CloseCaption = 1020x66
  • UM_CloseCaptionDirect = 1030x67
  • UM_CurrentTimescale = 1040x68
  • UM_DesiredTimescale = 1050x69
  • UM_Fade = 1060x6A
  • UM_GameTitle = 1070x6B
  • UM_HudMsg = 1100x6E
  • UM_HudText = 1110x6F
  • UM_ColoredText = 1130x71
  • UM_RequestState = 1140x72
  • UM_ResetHUD = 1150x73
  • UM_Rumble = 1160x74
  • UM_SayText = 1170x75
  • UM_SayText2 = 1180x76
  • UM_SayTextChannel = 1190x77
  • UM_Shake = 1200x78
  • UM_ShakeDir = 1210x79
  • UM_WaterShake = 1220x7A
  • UM_TextMsg = 1240x7C
  • UM_ScreenTilt = 1250x7D
  • UM_VoiceMask = 1280x80
  • UM_SendAudio = 1300x82
  • UM_ItemPickup = 1310x83
  • UM_AmmoDenied = 1320x84
  • UM_ShowMenu = 1340x86
  • UM_CreditsMsg = 1350x87
  • UM_CloseCaptionPlaceholder = 1420x8E
  • UM_CameraTransition = 1430x8F
  • UM_AudioParameter = 1440x90
  • UM_ParticleManager = 1450x91
  • UM_HudError = 1460x92
  • UM_CustomGameEvent = 1480x94
  • UM_AnimGraphUpdate = 1490x95
  • UM_HapticsManagerPulse = 1500x96
  • UM_HapticsManagerEffect = 1510x97
  • UM_UpdateCssClasses = 1530x99
  • UM_ServerFrameTime = 1540x9A
  • UM_LagCompensationError = 1550x9B
  • UM_RequestDllStatus = 1560x9C
  • UM_RequestUtilAction = 1570x9D
  • UM_UtilActionResponse = 1580x9E
  • UM_DllStatusResponse = 1590x9F
  • UM_RequestInventory = 1600xA0
  • UM_InventoryResponse = 1610xA1
  • UM_RequestDiagnostic = 1620xA2
  • UM_DiagnosticResponse = 1630xA3
  • UM_ExtraUserData = 1640xA4
  • UM_NotifyResponseFound = 1650xA5
  • UM_PlayResponseConditional = 1660xA6
  • UM_MAX_BASE = 2000xC8
Also in
Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.