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  • DebugSnapshotBaseStructuredData_t
  • DecalFlags_t
  • DecalGroupOption_t
  • DecalRtEncoding_t
  • DeploymentInfo_t
  • DestructibleHitGroupToDestroy_t
  • DestructiblePartDestructionDeathBehavior_t
  • DestructiblePartDestructionRequest_t
  • Disposition_t
  • DoorState_t
  • DynamicAbilityValues_t
  • EAbilityActivation_t
  • EAbilityBehavior_t
  • EAbilityBucketType
  • EAbilityInterruptType
  • EAbilityMoveExecuteType_t
  • EAbilityRequirements_t
  • EAbilityResourceType
  • EAbilitySlots_t
  • EAbilitySpectatePriority
  • EAbilityTargetingLocation_t
  • EAbilityTargetingShape_t
  • EAbilityType_t
  • EAbilityUpgradeTier
  • EAbilityUpgradeType
  • EAccoladeThresholdType
  • EAltCastMode
  • EAttachState_t
  • EAttachmentSourceType
  • EBannedFeature
  • EBaseClientMessages
  • EBaseEntityMessages
  • EBaseGameEvents
  • EBasePredictionEvents
  • EBaseUserMessages
  • EBetweenValueBehavior
  • ECatStatueState_t
  • ECitadelAbilityHUDElementType_t
  • ECitadelAbilityOrders
  • ECitadelAccountPermissionFlag
  • ECitadelAccountStatMedal
  • ECitadelAudioLoopSounds
  • ECitadelBotDifficulty
  • ECitadelChatMessage
  • ECitadelClientAccountEvent
  • ECitadelClientMessages
  • ECitadelDamageType
  • ECitadelDisconnectReason
  • ECitadelGameEvents
  • ECitadelGameMessages
  • ECitadelGameMode
  • ECitadelHintFeature
  • ECitadelLeaderboardRegion
  • ECitadelLobbyTeam
  • ECitadelMMPreference
  • ECitadelMatchAuxStat
  • ECitadelMatchMode
  • ECitadelNewPlayerProgressFlag
  • ECitadelObjective
  • ECitadelPingLocation_t
  • ECitadelPingMessageRecipients_t
  • ECitadelPingWheelMessageType_t
  • ECitadelPingWheelSound_t
  • ECitadelRandomRollTypes
  • ECitadelRegionMode
  • ECitadelStatCategory
  • ECitadelStatusImpact
  • ECitadelTargetAbilityEffects
  • ECitadelTeamObjective
  • ECitadelWeaponAttributes
  • ECitadelWeaponTypes
  • EClientUIEvent
  • EClimbRopeState_t
  • ECommendType
  • ECrateLootType_t
  • ECurrencySource
  • ECurrencyType
  • ECustomGameInstallStatus
  • EDamageFlashFlags
  • EDamageFlashType
Type / to search
  1. Deadlock
  2. client
  3. EAbilitySpectatePriority

EAbilitySpectatePriority

uint8_t
  • CITADELTV_ABILITY_SPECTATE_PRIORITY_NONE = 00x00
  • CITADELTV_ABILITY_SPECTATE_PRIORITY_MEDIUM = 10x01
  • CITADELTV_ABILITY_SPECTATE_PRIORITY_HIGH = 20x02
Referenced by (2)
CitadelAbilityVDatam_eAbilitySpectatePriorityCitadelAbilityVDatam_eAbilitySpectatePriority
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.