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CustomCrosshairSettings_t
DIALOG_TYPE
DOFDesc_t
DamageFlashSettings_t
DamageIndicatorSounds_t
DamageReceivedSounds_t
DamageTypes_t
DebugDrawBoneTransforms_t
DebugOverlayBits_t
DebugSnapshotBaseStructuredData_t
DecalFlags_t
DecalGroupOption_t
DecalRtEncoding_t
DeploymentInfo_t
DestructibleHitGroupToDestroy_t
DestructiblePartDestructionDeathBehavior_t
DestructiblePartDestructionRequest_t
Disposition_t
DoorState_t
DynamicAbilityValues_t
EAbilityActivation_t
EAbilityBehavior_t
EAbilityBucketType
EAbilityInterruptType
EAbilityMoveExecuteType_t
EAbilityRequirements_t
EAbilityResourceType
EAbilitySlots_t
EAbilitySpectatePriority
EAbilityTargetingLocation_t
EAbilityTargetingShape_t
EAbilityType_t
EAbilityUpgradeTier
EAbilityUpgradeType
EAccoladeThresholdType
EAltCastMode
EAttachState_t
EAttachmentSourceType
EBannedFeature
EBaseClientMessages
EBaseEntityMessages
EBaseGameEvents
EBasePredictionEvents
EBaseUserMessages
EBetweenValueBehavior
ECatStatueState_t
ECitadelAbilityHUDElementType_t
ECitadelAbilityOrders
ECitadelAccountPermissionFlag
ECitadelAccountStatMedal
ECitadelAudioLoopSounds
ECitadelBotDifficulty
ECitadelChatMessage
ECitadelClientAccountEvent
ECitadelClientMessages
ECitadelDamageType
ECitadelDisconnectReason
ECitadelGameEvents
ECitadelGameMessages
ECitadelGameMode
ECitadelHintFeature
ECitadelLeaderboardRegion
ECitadelLobbyTeam
ECitadelMMPreference
ECitadelMatchAuxStat
ECitadelMatchMode
ECitadelNewPlayerProgressFlag
ECitadelObjective
ECitadelPingLocation_t
ECitadelPingMessageRecipients_t
ECitadelPingWheelMessageType_t
ECitadelPingWheelSound_t
ECitadelRandomRollTypes
ECitadelRegionMode
ECitadelStatCategory
ECitadelStatusImpact
ECitadelTargetAbilityEffects
ECitadelTeamObjective
ECitadelWeaponAttributes
ECitadelWeaponTypes
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Deadlock
client
DynamicAbilityValues_t
DynamicAbilityValues_t
MNetworkVarNames
"AbilityID_t m_SourceAbilityID"
"EntitySubclassID_t m_vecImbuedAbilities"
"EModifierValue m_eValType"
"float m_flValue"
m_SourceAbilityID
:
CUtlStringToken
48 (0x30)
MNetworkEnable
m_vecImbuedAbilities
:
C_NetworkUtlVectorBase
<
CUtlStringToken
>
56 (0x38)
MNetworkEnable
m_eValType
:
EModifierValue
80 (0x50)
MNetworkEnable
m_flValue
:
float32
84 (0x54)
MNetworkEnable
Referenced by (1)
PlayerDataGlobal_t
m_vecDynamicAbilityValues
Also in
server.dll