Source 2 Viewer
PG_RisingRamState
ParamAndPriority_t
ParticleIndex_t
ParticleNode_t
PartnerAccountType
PerSurfaceImpactEffects_t
PerformanceMode_t
PetLevelup_Rule_t
PhysBlockHeader_t
PhysInterfaceId_t
PhysObjectHeader_t
PhysicsParticleId_t
PhysicsRagdollPose_t
PingMessageID_t
PingWheelMessage_t
PingWheelOptionID_t
PlayOfTheGamePlaybackData_t
PlayOfTheGameTrigger_t
PlayerConnectedState
PlayerDataGlobal_t
PointCameraSettings_t
PointOrientConstraint_t
PointOrientGoalDirectionType_t
PointTemplateClientOnlyEntityBehavior_t
PointTemplateOwnerSpawnGroupType_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PortraitDisplayMode_t
PortraitScale_t
PortraitSoundMode_t
PortraitSummonsDisplayMode_t
PostProcessEffectDef_t
PostProcessingGameStates
PrefetchType
ProjectileBehaviorFlag_t
ProjectileInfo_t
ProjectileShape_t
PropertyUpgrade_t
PropertyValueApplyFilter_t
RagdollCreationParams_t
RecommendedUpgradeHints_t
RejuvinatorParams_t
RenderFx_t
RenderMode_t
ReplayEventType_t
RequestPause_t
ResponseFollowup
ResponseParams
RumbleEffect_t
STeamFOWEntity
STrooperFOWEntity
SVC_Messages
SVC_Messages_LowFrequency
SatVolumeIndex_t
ScalingPowerupDefinition_t
SceneEventId_t
SceneRequestHandle_t
ScriptedOnDeath_t
SectionAttributes_t
SectionProperties_t
SequenceFinishNotifyState_t
SequenceHistory_t
SettingsSearchDataIndex_t
SettingsSectionIndex_t
SettingsSubSectionIndex_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShopGroups_t
ShotID_t
SignonState_t
SlashInfo_t
SolidType_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
SquadSlotId_t
SquadSlotNPCEntry_t
Type
/
to search
Deadlock
client
PlayerDataGlobal_t
PlayerDataGlobal_t
MNetworkVarNames
"int32 m_iLevel"
"int32 m_iMaxAmmo"
"int32 m_iHealthMax"
"float m_flHealthRegen"
"GameTime_t m_flRespawnTime"
expand…
m_iLevel
:
int32
8 (0x08)
MNetworkEnable
m_iMaxAmmo
:
int32
12 (0x0C)
MNetworkEnable
m_iHealthMax
:
int32
16 (0x10)
MNetworkEnable
m_flHealthRegen
:
float32
20 (0x14)
MNetworkEnable
m_flRespawnTime
:
GameTime_t
24 (0x18)
MNetworkEnable
m_nHeroID
:
HeroID_t
28 (0x1C)
MNetworkEnable
m_unHeroBadgeXP
:
HeroBadgeXP_t
32 (0x20)
MNetworkEnable
m_iGoldNetWorth
:
int32
36 (0x24)
MNetworkEnable
m_iAPNetWorth
:
int32
40 (0x28)
MNetworkEnable
m_iCreepGold
:
int32
44 (0x2C)
MNetworkEnable
m_iCreepGoldSoloBonus
:
int32
48 (0x30)
MNetworkEnable
m_iCreepGoldKill
:
int32
52 (0x34)
MNetworkEnable
m_iCreepGoldAirOrb
:
int32
56 (0x38)
MNetworkEnable
m_iCreepGoldGroundOrb
:
int32
60 (0x3C)
MNetworkEnable
m_iCreepGoldDeny
:
int32
64 (0x40)
MNetworkEnable
m_iCreepGoldNeutral
:
int32
68 (0x44)
MNetworkEnable
m_iFarmBaseline
:
int32
72 (0x48)
MNetworkEnable
m_iHealth
:
int32
76 (0x4C)
MNetworkEnable
m_iPlayerKills
:
int32
80 (0x50)
MNetworkEnable
m_iPlayerAssists
:
int32
84 (0x54)
MNetworkEnable
m_iDeaths
:
int32
88 (0x58)
MNetworkEnable
m_iDenies
:
int32
92 (0x5C)
MNetworkEnable
m_iLastHits
:
int32
96 (0x60)
MNetworkEnable
m_iKillStreak
:
int32
100 (0x64)
MNetworkEnable
m_bAlive
:
bool
104 (0x68)
MNetworkEnable
m_nHeroDraftPosition
:
int32
108 (0x6C)
MNetworkChangeCallback
: "HeroDraftPositionChanged"
MNetworkEnable
m_bUltimateTrained
:
bool
112 (0x70)
MNetworkEnable
m_flUltimateCooldownStart
:
GameTime_t
116 (0x74)
MNetworkEnable
m_flUltimateCooldownEnd
:
GameTime_t
120 (0x78)
MNetworkEnable
m_bHasRejuvenator
:
bool
124 (0x7C)
MNetworkEnable
m_bHasRebirth
:
bool
125 (0x7D)
MNetworkEnable
m_bFlaggedAsCheater
:
bool
126 (0x7E)
MNetworkEnable
m_iHeroDamage
:
int32
128 (0x80)
MNetworkEnable
m_iHeroHealing
:
int32
132 (0x84)
MNetworkEnable
m_iSelfHealing
:
int32
136 (0x88)
MNetworkEnable
m_iObjectiveDamage
:
int32
140 (0x8C)
MNetworkEnable
m_vecUpgrades
:
C_NetworkUtlVectorBase
<
CUtlStringToken
>
144 (0x90)
MNetworkChangeCallback
: "pdgUpgradesChanged"
MNetworkEnable
MNetworkUserGroup
: "Abilities"
m_vecBonusCounterAbilities
:
C_NetworkUtlVectorBase
<
CUtlStringToken
>
168 (0xA8)
MNetworkEnable
m_vecBonusCounterValues
:
C_NetworkUtlVectorBase
<
int32
>
192 (0xC0)
MNetworkChangeCallback
: "pdgBonusCounterChanged"
MNetworkEnable
MNetworkUserGroup
: "Abilities"
m_vecBonusCounterModifiers
:
C_NetworkUtlVectorBase
<
CUtlStringToken
>
216 (0xD8)
MNetworkEnable
m_vecModifierBonusCounterValues
:
C_NetworkUtlVectorBase
<
int32
>
240 (0xF0)
MNetworkChangeCallback
: "pdgBonusCounterChanged"
MNetworkEnable
MNetworkUserGroup
: "Abilities"
m_tHeldItem
:
CUtlStringToken
264 (0x0108)
MNetworkChangeCallback
: "pdgUpgradesChanged"
MNetworkEnable
MNetworkUserGroup
: "Abilities"
m_vecImbuements
:
C_UtlVectorEmbeddedNetworkVar
<
ItemImbuementPair_t
>
272 (0x0110)
MNetworkEnable
m_vecDynamicAbilityValues
:
C_UtlVectorEmbeddedNetworkVar
<
DynamicAbilityValues_t
>
376 (0x0178)
MNetworkEnable
m_vecStatViewerModifierValues
:
C_UtlVectorEmbeddedNetworkVar
<
StatViewerModifierValues_t
>
480 (0x01E0)
MNetworkEnable
m_vecStolenAbilities
:
C_UtlVectorEmbeddedNetworkVar
<
StolenAbilityPair_t
>
584 (0x0248)
MNetworkChangeCallback
: "pdgStolenAbilityChanged"
MNetworkEnable
MNetworkUserGroup
: "Abilities"
m_vecAbilityUpgradeState
:
C_UtlVectorEmbeddedNetworkVar
<
AbilityUpgradeState_t
>
688 (0x02B0)
MNetworkChangeCallback
: "pdgAbilityUpgradeStateChanged"
MNetworkEnable
MNetworkUserGroup
: "Abilities"
m_strIconHeroCardOverride
:
CUtlString
792 (0x0318)
MNetworkEnable
m_strIconHeroCardCriticalOverride
:
CUtlString
800 (0x0320)
MNetworkEnable
m_strIconHeroCardGloatOverride
:
CUtlString
808 (0x0328)
MNetworkEnable
Referenced by (1)
CCitadelPlayerController
m_PlayerDataGlobal
Also in
server.dll