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PARTICLE_MESSAGE
PARTICLE_SYSTEM_MANAGER_MESSAGE
PG_RisingRamState
ParamAndPriority_t
ParticleIndex_t
ParticleNode_t
PartnerAccountType
PerSurfaceImpactEffects_t
PerformanceMode_t
PetLevelup_Rule_t
PhysBlockHeader_t
PhysInterfaceId_t
PhysObjectHeader_t
PhysicsParticleId_t
PhysicsRagdollPose_t
PingMessageID_t
PingWheelMessage_t
PingWheelOptionID_t
PlayOfTheGamePlaybackData_t
PlayOfTheGameTrigger_t
PlayerConnectedState
PlayerDataGlobal_t
PointCameraSettings_t
PointOrientConstraint_t
PointOrientGoalDirectionType_t
PointTemplateClientOnlyEntityBehavior_t
PointTemplateOwnerSpawnGroupType_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PortraitDisplayMode_t
PortraitScale_t
PortraitSoundMode_t
PortraitSummonsDisplayMode_t
PostProcessEffectDef_t
PostProcessingGameStates
PrefetchType
ProjectileBehaviorFlag_t
ProjectileInfo_t
ProjectileShape_t
PropertyUpgrade_t
PropertyValueApplyFilter_t
RagdollCreationParams_t
RecommendedUpgradeHints_t
RejuvinatorParams_t
RenderFx_t
RenderMode_t
ReplayEventType_t
RequestPause_t
ResponseFollowup
ResponseParams
RumbleEffect_t
STeamFOWEntity
STrooperFOWEntity
SVC_Messages
SVC_Messages_LowFrequency
SatVolumeIndex_t
ScalingPowerupDefinition_t
SceneEventId_t
SceneRequestHandle_t
ScriptedOnDeath_t
SectionAttributes_t
SectionProperties_t
SequenceFinishNotifyState_t
SequenceHistory_t
SettingsSearchDataIndex_t
SettingsSectionIndex_t
SettingsSubSectionIndex_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShopGroups_t
ShotID_t
SignonState_t
SlashInfo_t
SolidType_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
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Deadlock
client
PlayOfTheGameTrigger_t
PlayOfTheGameTrigger_t
MNetworkVarNames
"GameTime_t m_tTriggerTime"
"EPlayOfTheGameReplayTrigger m_eType"
"CPlayerSlot m_nTarget"
m_tTriggerTime
:
GameTime_t
48 (0x30)
MNetworkEnable
m_eType
:
EPlayOfTheGameReplayTrigger
= "EPlayOfTheGameReplayTrigger_Invalid"
52 (0x34)
MNetworkEnable
m_nTarget
:
CPlayerSlot
56 (0x38)
MNetworkEnable
Referenced by (1)
PlayOfTheGamePlaybackData_t
m_vecTriggers
Also in
server.dll