Source 2 Viewer
PointTemplateClientOnlyEntityBehavior_t
PointTemplateOwnerSpawnGroupType_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PortraitDisplayMode_t
PortraitScale_t
PortraitSoundMode_t
PortraitSummonsDisplayMode_t
PostProcessEffectDef_t
PostProcessingGameStates
PrefetchType
ProjectileBehaviorFlag_t
ProjectileInfo_t
ProjectileShape_t
PropertyUpgrade_t
PropertyValueApplyFilter_t
RagdollCreationParams_t
RecommendedUpgradeHints_t
RejuvinatorParams_t
RenderFx_t
RenderMode_t
ReplayEventType_t
RequestPause_t
ResponseFollowup
ResponseParams
RumbleEffect_t
STeamFOWEntity
STrooperFOWEntity
SVC_Messages
SVC_Messages_LowFrequency
SatVolumeIndex_t
ScalingPowerupDefinition_t
SceneEventId_t
SceneRequestHandle_t
ScriptedOnDeath_t
SectionAttributes_t
SectionProperties_t
SequenceFinishNotifyState_t
SequenceHistory_t
SettingsSearchDataIndex_t
SettingsSectionIndex_t
SettingsSubSectionIndex_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShopGroups_t
ShotID_t
SignonState_t
SlashInfo_t
SolidType_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
SquadSlotId_t
SquadSlotNPCEntry_t
StanceType_t
StartupBehavior_t
StatViewerModifierValues_t
StatWithCategory_t
StatsUsageFlags_t
StatusEffectProperty_t
StolenAbilityPair_t
StreetBrawlGameRoundDrafts_t
StreetBrawlItemDraftRoundParams_t
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
TakeDamageFlags_t
TeleporterParams_t
TimeScalingValue_t
TimedEvent
TimelineCompression_t
TrackedStatAggregateData_t
TrackedStatExpressionData_t
TrackedStatHeroAdjectiveData_t
TrackedStatID_t
TrackedStatNetworkData_t
TrackedStatValue_t
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Deadlock
client
RejuvinatorParams_t
RejuvinatorParams_t
m_flRejuvinatorExpirationWarningTiming
:
float32
= 30
0 (0x00)
m_flRejuvinatorBuffDuration
:
float32
= 240
4 (0x04)
m_flRejuvinatorDropHeight
:
float32
= 500
8 (0x08)
m_flRejuvinatorDropDuration
:
float32
= 7
12 (0x0C)
m_flRejuvinatorRebirthDuration
:
float32
[3]
16 (0x10)
m_TrooperHealthMult
:
CUtlVector
<
float32
>
32 (0x20)
m_PlayerRespawnMult
:
CUtlVector
<
float32
>
56 (0x38)
m_strRejuvPickupSound
:
CSoundEventName
80 (0x50)
Referenced by (1)
CitadelGenericData_t
m_RejuvParams