Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
10,187
ConVars & Commands
6,276
Show
All
10,187
Classes
9,310
Enums
877
Entities
2,141
Components
26
Networked
858
VData
41
Exclusive
6,248
PostProcessEffectDef_t
PostProcessingGameStates
PrecipitationFilter_t
PrefetchType
ProjectileBehaviorFlag_t
ProjectileInfo_t
ProjectileShape_t
PropertyUpgrade_t
PropertyValueApplyFilter_t
QueuedAISearchId_t
RagdollCreationParams_t
RankFlatProgress_t
RankInterval_t
RankProgress_t
RatArmorPiece_t
RecommendedUpgradeHints_t
RejuvinatorParams_t
RenderFx_t
RenderMode_t
ReplayEventType_t
RequestPause_t
ResponseFollowup
ResponseParams
RumbleEffect_t
SAVE_HEADER
SPAWNGROUP_HEADER
STeamFOWEntity
STrooperFOWEntity
SVC_Messages
SVC_Messages_LowFrequency
SatVolumeIndex_t
SaveRestoreTableFlags_t
ScalingPowerupDefinition_t
SceneEventId_t
ScriptedOnDeath_t
SectionAttributes_t
SectionProperties_t
SensableByNPCHandle_t
SequenceFinishNotifyState_t
SequenceHistory_t
SettingsSearchDataIndex_t
SettingsSectionIndex_t
SettingsSubSectionIndex_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassEntityPoolState_t
ShatterGlassStressType
ShopGroups_t
ShotID_t
SignonState_t
SlashInfo_t
SolidType_t
SoundCommand_t
SoundeventBoxHelperNetworked_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
StanceType_t
StatViewerModifierValues_t
StatWithCategory_t
StatsUsageFlags_t
StatusEffectProperty_t
StolenAbilityPair_t
StreetBrawlGameRoundDrafts_t
StreetBrawlItemDraftRoundParams_t
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
TaggedSoundSettings_t
TakeDamageFlags_t
TeamKothState_t
TeleporterParams_t
TimeScalingValue_t
TimedEvent
TimelineCompression_t
TrackedStatAggregateData_t
TrackedStatExpressionData_t
TrackedStatHeroAdjectiveData_t
TrackedStatID_t
Type
/
to search schemas
Deadlock
client
ReplayEventType_t
ReplayEventType_t
uint32_t
Source
Also in
Counter-Strike 2
Dota 2
Members
Name
Value
Hex
REPLAY_EVENT_CANCEL
0
0x00
REPLAY_EVENT_DEATH
1
0x01
REPLAY_EVENT_GENERIC
2
0x02
REPLAY_EVENT_STUCK_NEED_FULL_UPDATE
3
0x03
REPLAY_EVENT_VICTORY
4
0x04