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C_SmokeGrenadeProjectile
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_StattrakModule
C_Team
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerBuoyancy
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VoteController
C_WaterBullet
C_WeaponAWP
C_WeaponAug
C_WeaponBaseItem
C_WeaponBizon
C_WeaponCZ75a
C_WeaponElite
C_WeaponFamas
C_WeaponFiveSeven
C_WeaponG3SG1
C_WeaponGalilAR
C_WeaponGlock
C_WeaponHKP2000
C_WeaponM249
C_WeaponM4A1
C_WeaponM4A1Silencer
C_WeaponMAC10
C_WeaponMP5SD
C_WeaponMP7
C_WeaponMP9
C_WeaponMag7
C_WeaponNOVA
C_WeaponNegev
C_WeaponP250
C_WeaponP90
C_WeaponRevolver
C_WeaponSCAR20
C_WeaponSG556
C_WeaponSSG08
C_WeaponSawedoff
C_WeaponTaser
C_WeaponTec9
C_WeaponUMP45
C_WeaponUSPSilencer
C_WeaponXM1014
C_World
C_WorldModelGloves
C_fogplayerparams_t
CanPlaySequence_t
ChatIgnoreType_t
ChoreoExternalAnimgraphControlState_t
ChoreoLookAtMode_t
ChoreoLookAtSpeed_t
Class_T
CodeGenAABB_t
CountdownTimer
DamageTypes_t
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Counter-Strike 2
client
C_BaseModelEntity
C_Sprite
C_Sprite
Inherits from (130 fields)
C_BaseModelEntity
C_BaseEntity
CEntityInstance
expand fields
m_hSpriteMaterial
:
CStrongHandle
<
InfoForResourceTypeIMaterial2
>
4008 (0x0FA8)
m_hAttachedToEntity
:
CHandle
<
C_BaseEntity
>
4016 (0x0FB0)
m_nAttachment
:
AttachmentHandle_t
4020 (0x0FB4)
m_flSpriteFramerate
:
float32
4024 (0x0FB8)
m_flFrame
:
float32
4028 (0x0FBC)
m_flDieTime
:
GameTime_t
4032 (0x0FC0)
m_nBrightness
:
uint32
4048 (0x0FD0)
m_flBrightnessDuration
:
float32
4052 (0x0FD4)
m_flSpriteScale
:
float32
4056 (0x0FD8)
m_flScaleDuration
:
float32
4060 (0x0FDC)
m_bWorldSpaceScale
:
bool
4064 (0x0FE0)
m_flGlowProxySize
:
float32
4068 (0x0FE4)
m_flHDRColorScale
:
float32
4072 (0x0FE8)
m_flLastTime
:
GameTime_t
4076 (0x0FEC)
m_flMaxFrame
:
float32
4080 (0x0FF0)
m_flStartScale
:
float32
4084 (0x0FF4)
m_flDestScale
:
float32
4088 (0x0FF8)
m_flScaleTimeStart
:
GameTime_t
4092 (0x0FFC)
m_nStartBrightness
:
int32
4096 (0x1000)
m_nDestBrightness
:
int32
4100 (0x1004)
m_flBrightnessTimeStart
:
GameTime_t
4104 (0x1008)
m_nSpriteWidth
:
int32
4120 (0x1018)
MNotSaved
m_nSpriteHeight
:
int32
4124 (0x101C)
MNotSaved
Referenced by (1)
CSpriteOriented
Also in
server.dll
Dota 2
Deadlock