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C_PropDoorRotating
C_RagdollProp
C_RagdollPropAttached
C_RectLight
C_RetakeGameRules
C_RopeKeyframe
C_RopeKeyframe::CPhysicsDelegate
C_SceneEntity
C_SceneEntity::QueuedEvents_t
C_ShatterGlassShardPhysics
C_SingleplayRules
C_SkyCamera
C_SmokeGrenade
C_SmokeGrenadeProjectile
C_SoundAreaEntityBase
C_SoundAreaEntityOrientedBox
C_SoundAreaEntitySphere
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
C_SoundOpvarSetAABBEntity
C_SoundOpvarSetAutoRoomEntity
C_SoundOpvarSetOBBEntity
C_SoundOpvarSetOBBWindEntity
C_SoundOpvarSetPathCornerEntity
C_SoundOpvarSetPointBase
C_SoundOpvarSetPointEntity
C_SpotlightEnd
C_Sprite
C_StattrakModule
C_Team
C_TeamplayRules
C_TextureBasedAnimatable
C_TintController
C_TonemapController2
C_TonemapController2Alias_env_tonemap_controller2
C_TriggerBuoyancy
C_TriggerLerpObject
C_TriggerMultiple
C_TriggerPhysics
C_TriggerVolume
C_VoteController
C_WaterBullet
C_WeaponAWP
C_WeaponAug
C_WeaponBaseItem
C_WeaponBizon
C_WeaponCZ75a
C_WeaponElite
C_WeaponFamas
C_WeaponFiveSeven
C_WeaponG3SG1
C_WeaponGalilAR
C_WeaponGlock
C_WeaponHKP2000
C_WeaponM249
C_WeaponM4A1
C_WeaponM4A1Silencer
C_WeaponMAC10
C_WeaponMP5SD
C_WeaponMP7
C_WeaponMP9
C_WeaponMag7
C_WeaponNOVA
C_WeaponNegev
C_WeaponP250
C_WeaponP90
C_WeaponRevolver
C_WeaponSCAR20
C_WeaponSG556
C_WeaponSSG08
C_WeaponSawedoff
C_WeaponTaser
C_WeaponTec9
C_WeaponUMP45
C_WeaponUSPSilencer
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Counter-Strike 2
client
C_BaseEntity
C_SoundEventEntity
C_SoundEventEntity
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_bStartOnSpawn
:
bool
1544 (0x0608)
m_bToLocalPlayer
:
bool
1545 (0x0609)
m_bStopOnNew
:
bool
1546 (0x060A)
m_bSaveRestore
:
bool
1547 (0x060B)
m_bSavedIsPlaying
:
bool
1548 (0x060C)
m_flSavedElapsedTime
:
float32
1552 (0x0610)
m_iszSourceEntityName
:
CUtlSymbolLarge
1560 (0x0618)
m_iszAttachmentName
:
CUtlSymbolLarge
1568 (0x0620)
m_onGUIDChanged
:
CEntityOutputTemplate
<
uint64
,
uint64
>
1576 (0x0628)
m_onSoundFinished
:
CEntityIOOutput
1608 (0x0648)
m_flClientCullRadius
:
float32
1632 (0x0660)
m_iszSoundName
:
CUtlSymbolLarge
1680 (0x0690)
m_hSource
:
CEntityHandle
1708 (0x06AC)
m_nEntityIndexSelection
:
int32
1712 (0x06B0)
m_bClientSideOnly
:
bitfield:1
bit 0
0 (0x00)
MNotSaved
1 byte (1 bit + 7 padding)
Referenced by (6)
C_SoundEventAABBEntity
C_SoundEventConeEntity
C_SoundEventEntityAlias_snd_event_point
C_SoundEventOBBEntity
C_SoundEventPathCornerEntity
C_SoundEventSphereEntity
Also in
server.dll
Dota 2
Deadlock