Source 2 Viewer
  • CStreetBrawlController
  • CTakeDamageInfoAPI
  • CTankTargetChange
  • CTankTrainAI
  • CTeam
  • CTeamRelativeParticleSystem
  • CTeamTrackedStatsEntity
  • CTeamplayRules
  • CTemplateNPCMaker
  • CTestEffect
  • CTestPulseIO
  • CTestPulseIO::EntityHandleIntArgs_t
  • CTestPulseIO::EntityNameStringArgs_t
  • CTestPulseIO::FloatStringArgs_t
  • CTestPulseIO::ThreeStringArgs_t
  • CTestPulseIOAPI
  • CTextureBasedAnimatable
  • CTier3BossAbility
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerAddModifier
  • CTriggerBrush
  • CTriggerBurrowUnderground
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerIcePathVolume
  • CTriggerImpact
  • CTriggerItemShop
  • CTriggerItemShopSafeZone
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMidBossShield
  • CTriggerModifier
  • CTriggerMultiple
  • CTriggerNeutralIdles
  • CTriggerNeutralShield
  • CTriggerObscuredVolume
  • CTriggerOnce
  • CTriggerPassthroughFakeWall
  • CTriggerPhysics
  • CTriggerPingLocation
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerRemoveModifier
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerSuspendModifier
  • CTriggerTeamBase
  • CTriggerTeleport
  • CTriggerTier3Phase2Shield
  • CTriggerToggleSave
  • CTriggerTrooperDamageReductionDetector
  • CTriggerTrooperDetector
  • CTriggerTrooperShrineJumpVolume
  • CTriggerVolume
  • CTrooperApproachHorizon
  • CUnreachableTargetList
  • CWaterBullet
  • CWorld
  • C_HeroPreview
  • ChoreoEntityFacing_t
  • CitadelAbilityProjectileCreateInfo_t
  • CitadelAbilityProjectileVolumeTouchInfo_t
  • CitadelAbilityVData
  • CitadelConfigurableTrackedAbilityProjectileCreateInfo_t
  • CitadelCurvedAbilityProjectileCreateInfo_t
  • CitadelHeroData_t
  • CitadelHeroSpawnData_t
Type / to search
  1. Deadlock
  2. server
  3. CLogicalEntity
  4. CTimerEntity

CTimerEntity

Inherits from (82 fields)
CLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_OnTimer: CEntityIOOutput1184 (0x04A0)
  • m_OnTimerHigh: CEntityIOOutput1208 (0x04B8)
  • m_OnTimerLow: CEntityIOOutput1232 (0x04D0)
  • m_iDisabled: int321256 (0x04E8)
  • m_flInitialDelay: float321260 (0x04EC)
  • m_flRefireTime: float321264 (0x04F0)
  • m_bUpDownState: bool1268 (0x04F4)
  • m_iUseRandomTime: int321272 (0x04F8)
  • m_bPauseAfterFiring: bool1276 (0x04FC)
  • m_flLowerRandomBound: float321280 (0x0500)
  • m_flUpperRandomBound: float321284 (0x0504)
  • m_flRemainingTime: float321288 (0x0508)
  • m_bPaused: bool1292 (0x050C)
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.