Source 2 Viewer
  • CSpotlightEnd
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CTakeDamageResultAPI
  • CTeam
  • CTeamTrackedStatsEntity
  • CTestPulseIO
  • CTestPulseIO::EntityHandleIntArgs_t
  • CTestPulseIO::EntityNameStringArgs_t
  • CTestPulseIO::FloatStringArgs_t
  • CTestPulseIO::ThreeStringArgs_t
  • CTestPulseIOAPI
  • CTestPulseIOComponent
  • CTestPulseIOComponent_API
  • CTestPulseIOComponent_Derived
  • CTestPulseIOComponent_DerivedAPI
  • CTextureBasedAnimatable
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTormentorSpawnPhase
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerBrush
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerDota
  • CTriggerDotaPath
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerImpact
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMultiple
  • CTriggerOnce
  • CTriggerPhysics
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerTeleport
  • CTriggerToggleSave
  • CTriggerVolume
  • CVerticalMotionController
  • CWorld
  • ConstraintSoundInfo
  • CountdownTimer
  • CreatureAbilityData_t
  • CreatureAbilityType
  • CreatureStateData_t
  • DOTATeleportInfo_t
  • DOTAThreatLevelInfo_t
  • DOTA_AssassinMinigameNetworkState
  • DamageShareEvent_t
  • DataTeamPlayer_t
  • DestructiblePartDamageRequestAPI
  • DynamicVolumeDef_t
  • EOverrideBlockLOS_t
  • EPoorNetworkConditionsType
  • EngineCountdownTimer
  • EntFinderMethod_t
  • EntityRenderAttribute_t
  • Explosions
  • FilterDamageType
  • FilterHealth
  • FowBlocker_t
  • FuncMoverMovementSummaryFlags_t
  • FuncMoverMovementSummary_t
  • GameChatLogEntry_t
  • HoverPoseFlags_t
  • IIntention
  • INavObstacle
Type / to search
  1. Dota 2
  2. server
  3. CLogicalEntity
  4. CTimerEntity

CTimerEntity

Inherits from (88 fields)
CLogicalEntityCServerOnlyEntityCBaseEntityCEntityInstance
  • m_OnTimer: CEntityIOOutput1176 (0x0498)
  • m_OnTimerHigh: CEntityIOOutput1200 (0x04B0)
  • m_OnTimerLow: CEntityIOOutput1224 (0x04C8)
  • m_iDisabled: int321248 (0x04E0)
  • m_flInitialDelay: float321252 (0x04E4)
  • m_flRefireTime: float321256 (0x04E8)
  • m_bUpDownState: bool1260 (0x04EC)
  • m_iUseRandomTime: int321264 (0x04F0)
  • m_bPauseAfterFiring: bool1268 (0x04F4)
  • m_flLowerRandomBound: float321272 (0x04F8)
  • m_flUpperRandomBound: float321276 (0x04FC)
  • m_flRemainingTime: float321280 (0x0500)
  • m_bPaused: bool1284 (0x0504)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.