Source 2 Viewer
  • CTextureBasedAnimatable
  • CTimeline
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTormentorSpawnPhase
  • CTouchExpansionComponent
  • CTriggerActiveWeaponDetect
  • CTriggerBrush
  • CTriggerCallback
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerDota
  • CTriggerDotaPath
  • CTriggerFan
  • CTriggerGameEvent
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerImpact
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMultiple
  • CTriggerOnce
  • CTriggerPhysics
  • CTriggerProximity
  • CTriggerPush
  • CTriggerRemove
  • CTriggerSave
  • CTriggerSndSosOpvar
  • CTriggerSoundscape
  • CTriggerTeleport
  • CTriggerToggleSave
  • CTriggerVolume
  • CVerticalMotionController
  • CWorld
  • ConstraintSoundInfo
  • CountdownTimer
  • CreatureAbilityData_t
  • CreatureAbilityType
  • CreatureStateData_t
  • DOTATeleportInfo_t
  • DOTAThreatLevelInfo_t
  • DOTA_AssassinMinigameNetworkState
  • DamageShareEvent_t
  • DataTeamPlayer_t
  • DestructiblePartDamageRequestAPI
  • DynamicVolumeDef_t
  • EOverrideBlockLOS_t
  • EPoorNetworkConditionsType
  • EngineCountdownTimer
  • EntFinderMethod_t
  • EntityRenderAttribute_t
  • Explosions
  • FilterDamageType
  • FilterHealth
  • FowBlocker_t
  • FuncMoverMovementSummaryFlags_t
  • FuncMoverMovementSummary_t
  • GameChatLogEntry_t
  • HoverPoseFlags_t
  • IIntention
  • INavObstacle
  • INavObstacle::NavObstacleType_t
  • INextBotBody
  • INextBotBody::PostureType
  • INextBotComponent
  • INextBotEventResponder
  • INextBotReply
  • InGamePredictionData_t
  • IntervalTimer
  • InventoryQuickBuyState_t
  • ItemDropData_t
  • LessonPanelLayoutFileTypes_t
  • Materials
  • MoveLinearAuthoredPos_t
  • NagaSiren_SongOfTheSiren_Healing
  • NavScopeFlags_t
  • NavScope_t
  • NextBotCombatCharacter
Type / to search
  1. Dota 2
  2. server
  3. CTriggerMultiple
  4. CTriggerImpact

CTriggerImpact

Inherits from (161 fields)
CTriggerMultipleCBaseTriggerCBaseToggleCBaseModelEntityCBaseEntityCEntityInstance
  • m_flMagnitude: float322280 (0x08E8)
  • m_flNoise: float322284 (0x08EC)
  • m_flViewkick: float322288 (0x08F0)
  • m_pOutputForce: CEntityOutputTemplate< Vector >2296 (0x08F8)
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.