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CBaseAnimatingOverlayController
CBaseClientUIEntity
CBaseCombatCharacter
CBaseDMStart
CBaseEntity
CBaseEntityAPI
CBaseFilter
CBaseModelEntity
CBaseModelEntity::OnDamageLevelChangedArgs_t
CBaseModelEntityAPI
CBaseMoveBehavior
CBasePlatTrain
CBasePlayerController
CBasePlayerControllerAPI
CBasePlayerPawn
CBasePlayerVData
CBasePlayerWeapon
CBasePlayerWeaponVData
CBaseProp
CBaseToggle
CBaseTrackedStatsEntity
CBaseTrigger
CBaseTriggerAPI
CBeam
CBodyComponent
CBodyComponentBaseAnimGraph
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBreakable
CBreakableProp
CBuoyancyHelper
CChangeLevel
CChoreoComponent
CChoreoInfoTarget
CCitadelSoundOpvarSetOBB
CCollisionProperty
CColorCorrection
CColorCorrectionVolume
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CDOTAAppCheers
CDOTABaseAbility
CDOTABaseAbilityParticleAPI
CDOTABaseCustomHeroPickRules
CDOTABaseGameMode
CDOTABehaviorAbilityChannel
CDOTABehaviorAbilityPhase
CDOTABehaviorAttack
CDOTABehaviorAttackPhase
CDOTABehaviorChase
CDOTABehaviorCommandMoveToItemToTake
CDOTABehaviorCommandMoveToNPC
CDOTABehaviorCommandMoveToNPCToGive
CDOTABehaviorCommandMoveToPosition
CDOTABehaviorCommandMoveToPositionToCast
CDOTABehaviorCommandMoveToPositionToDropItem
CDOTABehaviorCommandMoveToRuneToTake
CDOTABehaviorCommandMoveToTargetToAttack
CDOTABehaviorCommandMoveToTargetToCast
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CDOTABehaviorCommandVampireThrall
CDOTABehaviorCompanion
CDOTABehaviorCreatureCompanion
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CDOTABehaviorLargoFrogling
CDOTABehaviorMoveTo
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CDOTABehaviorPoogie
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Dota 2
server
CBaseModelEntity
CBaseToggle
CBaseToggle
Inherits from (132 fields)
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_toggle_state
:
TOGGLE_STATE
1904 (0x0770)
m_flMoveDistance
:
float32
1908 (0x0774)
m_flWait
:
float32
1912 (0x0778)
m_flLip
:
float32
1916 (0x077C)
m_bAlwaysFireBlockedOutputs
:
bool
1920 (0x0780)
m_vecPosition1
:
Vector
1924 (0x0784)
m_vecPosition2
:
Vector
1936 (0x0790)
m_vecMoveAng
:
QAngle
1948 (0x079C)
m_vecAngle1
:
QAngle
1960 (0x07A8)
m_vecAngle2
:
QAngle
1972 (0x07B4)
m_flHeight
:
float32
1984 (0x07C0)
m_hActivator
:
CHandle
<
CBaseEntity
>
1988 (0x07C4)
m_vecFinalDest
:
Vector
1992 (0x07C8)
m_vecFinalAngle
:
QAngle
2004 (0x07D4)
m_movementType
:
int32
2016 (0x07E0)
m_sMaster
:
CUtlSymbolLarge
2024 (0x07E8)
Referenced by (4)
CBasePlatTrain
CBaseTrigger
CFuncMoveLinear
CGunTarget
Also in
client.dll
Counter-Strike 2
Deadlock