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CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CStreetBrawlController
CTakeDamageInfoAPI
CTankTargetChange
CTankTrainAI
CTeam
CTeamRelativeParticleSystem
CTeamTrackedStatsEntity
CTeamplayRules
CTemplateNPCMaker
CTestEffect
CTestPulseIO
CTestPulseIO::EntityHandleIntArgs_t
CTestPulseIO::EntityNameStringArgs_t
CTestPulseIO::FloatStringArgs_t
CTestPulseIO::ThreeStringArgs_t
CTestPulseIOAPI
CTextureBasedAnimatable
CTier3BossAbility
CTimeline
CTimerEntity
CTonemapController2
CTonemapController2Alias_env_tonemap_controller2
CTonemapTrigger
CTouchExpansionComponent
CTriggerActiveWeaponDetect
CTriggerAddModifier
CTriggerBrush
CTriggerBurrowUnderground
CTriggerCallback
CTriggerDetectBulletFire
CTriggerDetectExplosion
CTriggerFan
CTriggerGameEvent
CTriggerGravity
CTriggerHurt
CTriggerIcePathVolume
CTriggerImpact
CTriggerItemShop
CTriggerItemShopSafeZone
CTriggerLerpObject
CTriggerLook
CTriggerMidBossShield
CTriggerModifier
CTriggerMultiple
CTriggerNeutralIdles
CTriggerNeutralShield
CTriggerObscuredVolume
CTriggerOnce
CTriggerPassthroughFakeWall
CTriggerPhysics
CTriggerPingLocation
CTriggerProximity
CTriggerPush
CTriggerRemove
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Deadlock
server
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundOpvarSetPointEntity
Inherits from (93 fields)
CSoundOpvarSetPointBase
CBaseEntity
CEntityInstance
expand fields
m_OnEnter
:
CEntityIOOutput
1352 (0x0548)
m_OnExit
:
CEntityIOOutput
1376 (0x0560)
m_bAutoDisable
:
bool
1400 (0x0578)
m_flDistanceMin
:
float32
1436 (0x059C)
m_flDistanceMax
:
float32
1440 (0x05A0)
m_flDistanceMapMin
:
float32
1444 (0x05A4)
m_flDistanceMapMax
:
float32
1448 (0x05A8)
m_flOcclusionRadius
:
float32
1452 (0x05AC)
m_flOcclusionMin
:
float32
1456 (0x05B0)
m_flOcclusionMax
:
float32
1460 (0x05B4)
m_flValSetOnDisable
:
float32
1464 (0x05B8)
m_bSetValueOnDisable
:
bool
1468 (0x05BC)
m_bReloading
:
bool
1469 (0x05BD)
MNotSaved
m_nSimulationMode
:
int32
1472 (0x05C0)
m_nVisibilitySamples
:
int32
1476 (0x05C4)
m_vDynamicProxyPoint
:
Vector
1480 (0x05C8)
m_flDynamicMaximumOcclusion
:
float32
1492 (0x05D4)
m_hDynamicEntity
:
CEntityHandle
1496 (0x05D8)
m_iszDynamicEntityName
:
CUtlSymbolLarge
1504 (0x05E0)
m_flPathingDistanceNormFactor
:
float32
1512 (0x05E8)
MNotSaved
m_vPathingSourcePos
:
Vector
1516 (0x05EC)
MNotSaved
m_vPathingListenerPos
:
Vector
1528 (0x05F8)
MNotSaved
m_vPathingDirection
:
Vector
1540 (0x0604)
MNotSaved
m_nPathingSourceIndex
:
int32
1552 (0x0610)
MNotSaved
Referenced by (3)
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetPathCornerEntity
Also in
client.dll
Counter-Strike 2
Dota 2