Source 2 Viewer
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
CSoundAreaEntitySphere
CSoundEventAABBEntity
CSoundEventConeEntity
CSoundEventEntity
CSoundEventEntityAlias_snd_event_point
CSoundEventOBBEntity
CSoundEventParameter
CSoundEventPathCornerEntity
CSoundEventSphereEntity
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetEntity
CSoundOpvarSetOBBEntity
CSoundOpvarSetOBBWindEntity
CSoundOpvarSetPathCornerEntity
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundStackSave
CSpeechBubbleInfo
CSpeechBubbleManager
CSplineConstraint
CSpotlightEnd
CSprite
CSpriteAlias_env_glow
CSpriteOriented
CTakeDamageResultAPI
CTeam
CTeamTrackedStatsEntity
CTestPulseIO
CTestPulseIO::EntityHandleIntArgs_t
CTestPulseIO::EntityNameStringArgs_t
CTestPulseIO::FloatStringArgs_t
CTestPulseIO::ThreeStringArgs_t
CTestPulseIOAPI
CTestPulseIOComponent
CTestPulseIOComponent_API
CTestPulseIOComponent_Derived
CTestPulseIOComponent_DerivedAPI
CTextureBasedAnimatable
CTimeline
CTimerEntity
CTonemapController2
CTonemapController2Alias_env_tonemap_controller2
CTonemapTrigger
CTormentorSpawnPhase
CTouchExpansionComponent
CTriggerActiveWeaponDetect
CTriggerBrush
CTriggerCallback
CTriggerDetectBulletFire
CTriggerDetectExplosion
CTriggerDota
CTriggerDotaPath
CTriggerFan
CTriggerGameEvent
CTriggerGravity
CTriggerHurt
CTriggerImpact
CTriggerLerpObject
CTriggerLook
CTriggerMultiple
CTriggerOnce
CTriggerPhysics
CTriggerProximity
CTriggerPush
CTriggerRemove
CTriggerSave
CTriggerSndSosOpvar
CTriggerSoundscape
CTriggerTeleport
CTriggerToggleSave
CTriggerVolume
CVerticalMotionController
CWorld
ConstraintSoundInfo
CountdownTimer
CreatureAbilityData_t
Type
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Dota 2
server
CSoundOpvarSetPointBase
CSoundOpvarSetPointEntity
CSoundOpvarSetPointEntity
Inherits from (99 fields)
CSoundOpvarSetPointBase
CBaseEntity
CEntityInstance
expand fields
m_OnEnter
:
CEntityIOOutput
1344 (0x0540)
m_OnExit
:
CEntityIOOutput
1368 (0x0558)
m_bAutoDisable
:
bool
1392 (0x0570)
m_flDistanceMin
:
float32
1460 (0x05B4)
m_flDistanceMax
:
float32
1464 (0x05B8)
m_flDistanceMapMin
:
float32
1468 (0x05BC)
m_flDistanceMapMax
:
float32
1472 (0x05C0)
m_flOcclusionRadius
:
float32
1476 (0x05C4)
m_flOcclusionMin
:
float32
1480 (0x05C8)
m_flOcclusionMax
:
float32
1484 (0x05CC)
m_flValSetOnDisable
:
float32
1488 (0x05D0)
m_bSetValueOnDisable
:
bool
1492 (0x05D4)
m_bReloading
:
bool
1493 (0x05D5)
MNotSaved
m_nSimulationMode
:
int32
1496 (0x05D8)
m_nVisibilitySamples
:
int32
1500 (0x05DC)
m_vDynamicProxyPoint
:
Vector
1504 (0x05E0)
m_flDynamicMaximumOcclusion
:
float32
1516 (0x05EC)
m_hDynamicEntity
:
CEntityHandle
1520 (0x05F0)
m_iszDynamicEntityName
:
CUtlSymbolLarge
1528 (0x05F8)
m_flPathingDistanceNormFactor
:
float32
1536 (0x0600)
MNotSaved
m_vPathingSourcePos
:
VectorWS
1540 (0x0604)
MNotSaved
m_vPathingListenerPos
:
VectorWS
1552 (0x0610)
MNotSaved
m_vPathingDirection
:
Vector
1564 (0x061C)
MNotSaved
m_nPathingSourceIndex
:
int32
1576 (0x0628)
MNotSaved
Referenced by (3)
CSoundOpvarSetAABBEntity
CSoundOpvarSetAutoRoomEntity
CSoundOpvarSetPathCornerEntity
Also in
client.dll
Counter-Strike 2
Deadlock