MNetworkVarNames
"bool m_bIsPlayingBack""bool m_bPaused""bool m_bMultiplayer""bool m_bAutogenerated""float32 m_flForceClientTime"
Inherits from (95 fields)
- m_bPaused: bool
- m_flForceClientTime: float32
- m_flCurrentTime: float32
- m_flFrameTime: float32
- m_bCancelAtNextInterrupt: bool
- m_fPitch: float32
- m_bAutomated: bool
- m_nAutomatedAction: int32
- m_flAutomationDelay: float32
- m_flAutomationTime: float32
- m_bWaitingForResumeScene: bool
- m_bPausedViaInput: bool
- m_bPauseAtNextInterrupt: bool
- m_bWaitingForActor: bool
- m_bWaitingForInterrupt: bool
- m_bBreakOnNonIdle: bool
- m_nSceneFlushCounter: int32
- m_nInterruptCount: int32
- m_bSceneMissing: bool
- m_bInterrupted: bool
- m_bCompletedEarly: bool
- m_bRestoring: bool
- m_bGenerated: bool
- m_BusyActor: int32
- s_nSceneFlushCounter: int32
Referenced by (2)