Source 2 Viewer
  • CScriptTriggerOnce
  • CScriptTriggerPush
  • CSequenceTransitioner
  • CSequenceTransitioner2
  • CServerOnlyEntity
  • CServerOnlyModelEntity
  • CServerOnlyPointEntity
  • CServerRagdollTrigger
  • CShadowControl
  • CShatterGlassShard
  • CShatterGlassShardPhysics
  • CShower
  • CSimplePhysicsBrush
  • CSimplePhysicsProp
  • CSingleplayRules
  • CSkyCamera
  • CSkyboxReference
  • CSniperBullet
  • CSniperTarget
  • CSound
  • CSoundEnt
  • CSoundEventAABBEntity
  • CSoundEventEntity
  • CSoundEventEntityAlias_snd_event_point
  • CSoundEventParameter
  • CSoundOpvarSetAABBEntity
  • CSoundOpvarSetEntity
  • CSoundOpvarSetOBBEntity
  • CSoundOpvarSetPointEntity
  • CSoundStackSave
  • CSparkTrail
  • CSphericalVignette
  • CSpotlightEnd
  • CSprayCan
  • CSprite
  • CSpriteAlias_env_glow
  • CSpriteOriented
  • CStriderMinigun
  • CStripWeapons
  • CSun
  • CTankTargetChange
  • CTankTrainAI
  • CTargetChangeGravity
  • CTargetGunshipCrash
  • CTeam
  • CTeamplayRules
  • CTeleportInvalidSpotTrigger
  • CTeleportTarget
  • CTempRagdollData
  • CTemplateNPCMaker
  • CTemporaryPlatform
  • CTesla
  • CTestEffect
  • CTestTraceline
  • CTextureBasedAnimatable
  • CTextureToggle
  • CThrustController
  • CTimerEntity
  • CTonemapController2
  • CTonemapController2Alias_env_tonemap_controller2
  • CTonemapTrigger
  • CTraversalModifierToLineTrigger
  • CTraversalModifierTrigger
  • CTraversalNoTeleportTrigger
  • CTraversalTeleportInterruptTrigger
  • CTriggerActiveWeaponDetect
  • CTriggerBrush
  • CTriggerCallback
  • CTriggerCamera
  • CTriggerDetectBulletFire
  • CTriggerDetectExplosion
  • CTriggerGravity
  • CTriggerHurt
  • CTriggerHurtGhost
  • CTriggerImpact
  • CTriggerLerpObject
  • CTriggerLook
  • CTriggerMultiple
  • CTriggerOnce
  • CTriggerPhysics
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CSound

CSound

  • m_hOwner: CHandle< CBaseEntity >
  • m_hTarget: CHandle< CBaseEntity >
  • m_iVolume: int32
  • m_flOcclusionScale: float32
  • m_iType: int32
  • m_iNextAudible: int32
  • m_flExpireTime: float32
  • m_iNext: int16
  • m_bNoExpirationTime: bool
  • m_ownerChannelIndex: int32
  • m_vecOrigin: Vector
  • m_bHasOwner: bool
Referenced by (1)
CSoundEntm_SoundPool
Machine-readable data for scripts and AI agents: llms.txt.