- m_hShardHandle: uint32
- m_hParentShard: uint32
- m_bCreatedModel: bool
- m_flLongestEdge: float32
- m_flShortestEdge: float32
- m_flLongestAcross: float32
- m_flShortestAcross: float32
- m_flSumOfAllEdges: float32
- m_flArea: float32
- m_nParentPanelsNthShard: int32
- m_nSubShardGeneration: int32
- m_bFlaggedForRemoval: bool
- m_flPhysicsEntitySpawnedAtTime: float32
- m_bShatterRateLimited: bool
- m_vecNeighbors: CUtlVector< uint32 >
Also in