Source 2 Viewer
  • CAvoidBox
  • CAvoidSphere
  • CBarnacleGrabTrigger
  • CBarnacleTongueTip
  • CBaseAnimating
  • CBaseAnimatingController
  • CBaseAnimatingOverlay
  • CBaseAnimatingOverlayController
  • CBaseButton
  • CBaseClientUIEntity
  • CBaseCombatCharacter
  • CBaseCombatCharacter::DamageHistory
  • CBaseCombatWeapon
  • CBaseCurveOverTime
  • CBaseDMStart
  • CBaseDoor
  • CBaseEntity
  • CBaseFilter
  • CBaseFire
  • CBaseFlex
  • CBaseFlexAlias_funCBaseFlex
  • CBaseGrenade
  • CBaseGrenadeConcussion
  • CBaseGrenadeTimed
  • CBaseHLBludgeonWeapon
  • CBaseHLCombatWeapon
  • CBaseHeadcrab
  • CBaseHelicopter
  • CBaseModelEntity
  • CBaseMoveBehavior
  • CBaseMultiplayerPlayer
  • CBaseNPCMaker
  • CBaseNPCMaker::ThreeStateDist_t
  • CBaseNPCMaker::ThreeStateYesNo_t
  • CBasePlatTrain
  • CBasePlayer
  • CBaseProp
  • CBasePropDoor
  • CBaseServerVehicle
  • CBaseServerVehicle::entryanim_t
  • CBaseServerVehicle::exitanim_t
  • CBaseToggle
  • CBaseTraversalTeleportInterruptTrigger
  • CBaseTraversalTrigger
  • CBaseTrigger
  • CBaseVRHandAttachment
  • CBaseViewModel
  • CBaseXenFoliage
  • CBeam
  • CBlackHeadcrab
  • CBlackHeadcrabAlias_npc_headcrab_poison
  • CBlindZombie
  • CBlindZombiePlayerTeleportTrigger
  • CBlindZombiePlayerTouchTrigger
  • CBlindZombieSoundAreaTrigger
  • CBlindZombieWanderTrigger
  • CBlood
  • CBodyComponent
  • CBodyComponentBaseAnimating
  • CBodyComponentBaseAnimatingOverlay
  • CBodyComponentBaseModelEntity
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombDropSensor
  • CBombSuppressor
  • CBounceBomb
  • CBreakable
  • CBreakableProp
  • CBubbling
  • CBugBaitSensor
  • CButtonTimed
  • CChangeLevel
  • CCitizenResponseSystem
  • CColorCorrection
  • CColorCorrectionVolume
  • CCombineBounceMine
  • CCombineDropshipContainer
  • CCombineMine
  • CCombineTankTrigger
  • CCommandPoint
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CBaseAnimatingOverlay
  4. CBaseFlex

CBaseFlex

MNetworkVarNames
"float32 m_flexWeight""Vector m_viewtarget""bool m_blinktoggle"
Inherits from (134 fields)
CBaseAnimatingOverlayCBaseAnimatingCBaseModelEntityCBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_flexWeight: CUtlVector< float32 >
    MNetworkBitCount: 12
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 1.000000
  • m_viewtarget: Vector
    MNetworkEnable
    MNetworkEncoder: "coord"
  • m_blinktoggle: bool
    MNetworkEnable
  • m_flAllowResponsesEndTime: float32
  • m_flLastFlexAnimationTime: float32
  • m_bUpdateLayerPriorities: bool
Referenced by (6)
CAI_Expresserm_pOuterCBaseCombatCharacterCBaseFlexAlias_funCBaseFlexCFlexCyclerCSceneEntitym_hActorListCSceneEntitym_hActor
Also in
client.dllDeadlock
Machine-readable data for scripts and AI agents: llms.txt.