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CBaseHeadcrab
CBaseHelicopter
CBaseModelEntity
CBaseMoveBehavior
CBaseMultiplayerPlayer
CBaseNPCMaker
CBaseNPCMaker::ThreeStateDist_t
CBaseNPCMaker::ThreeStateYesNo_t
CBasePlatTrain
CBasePlayer
CBaseProp
CBasePropDoor
CBaseServerVehicle
CBaseServerVehicle::entryanim_t
CBaseServerVehicle::exitanim_t
CBaseToggle
CBaseTraversalTeleportInterruptTrigger
CBaseTraversalTrigger
CBaseTrigger
CBaseVRHandAttachment
CBaseViewModel
CBaseXenFoliage
CBeam
CBlackHeadcrab
CBlackHeadcrabAlias_npc_headcrab_poison
CBlindZombie
CBlindZombiePlayerTeleportTrigger
CBlindZombiePlayerTouchTrigger
CBlindZombieSoundAreaTrigger
CBlindZombieWanderTrigger
CBlood
CBodyComponent
CBodyComponentBaseAnimating
CBodyComponentBaseAnimatingOverlay
CBodyComponentBaseModelEntity
CBodyComponentPoint
CBodyComponentSkeletonInstance
CBombDropSensor
CBombSuppressor
CBounceBomb
CBreakable
CBreakableProp
CBubbling
CBugBaitSensor
CButtonTimed
CChangeLevel
CCitizenResponseSystem
CColorCorrection
CColorCorrectionVolume
CCombineBounceMine
CCombineDropshipContainer
CCombineMine
CCombineTankTrigger
CCommandPoint
CCommentaryAuto
CCommentarySystem
CCommentaryViewPosition
CConstantForceController
CConstraintAnchor
CCredits
CCrossbowBolt
CDamageComponent
CDebugHistory
CDevtestHierarchy
CDevtestHierarchy2
CDevtestHierarchyChild
CDryEraseBoardTrigger
CDynamicLight
CDynamicProp
CDynamicPropAlias_cable_dynamic
CDynamicPropAlias_dynamic_prop
CDynamicPropAlias_prop_dynamic_override
CEffectScriptElement
CEnableMotionFixup
CEntityBlocker
CEntityDissolve
CEntityFlame
CEntityPersistId
CEntityPersistId::EntSpawnInfo_t
CEnvAirStrikeIndoorEffect
Schemas
ConVars
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Half-Life: Alyx
server
CBaseAnimating
CBaseVRHandAttachment
CBaseVRHandAttachment
MNetworkVarNames
"CHandle< CPropVRHand> m_hAttachedHand"
"bool m_bIsAttached"
Inherits from (134 fields)
CBaseAnimating
CBaseModelEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_OnAttachedToHand
:
CEntityIOOutput
m_OnDetachedFromHand
:
CEntityIOOutput
m_hAttachedHand
:
CHandle
<
CPropVRHand
>
MNetworkEnable
m_bIsAttached
:
bool
MNetworkEnable
Referenced by (13)
CHLVRFlashlightAttachment
CHLVRFlashlightHologramAttachment
CHLVRPropGlove
CHLVRPropWatch
CHLVR_InventoryItem_Base
CHLVR_TeleportController
CHLVR_WeaponSwitch_Controller
CHandUseControllerShared
+5 more…
Also in
client.dll