Inherits from (134 fields)
- m_flExplosionDelay: float32
- m_bAwake: bool
- m_bBounce: bool
- m_iAllHooks: int32
- m_bLockSilently: bool
- m_bFoeNearest: bool
- m_flIgnoreWorldTime: float32
- m_bDisarmed: bool
- m_bPlacedByPlayer: bool
- m_bHeldByPhysgun: bool
- m_iFlipAttempts: int32
- m_iModification: int32
- m_flLastPhysicsInfluenceTime: float32
- m_flTimeGrabbed: float32
- m_iMineState: int32
Referenced by (2)