Source 2 Viewer
  • CBodyComponentPoint
  • CBodyComponentSkeletonInstance
  • CBombDropSensor
  • CBombSuppressor
  • CBounceBomb
  • CBreakable
  • CBreakableProp
  • CBubbling
  • CBugBaitSensor
  • CButtonTimed
  • CChangeLevel
  • CCitizenResponseSystem
  • CColorCorrection
  • CColorCorrectionVolume
  • CCombineBounceMine
  • CCombineDropshipContainer
  • CCombineMine
  • CCombineTankTrigger
  • CCommandPoint
  • CCommentaryAuto
  • CCommentarySystem
  • CCommentaryViewPosition
  • CConstantForceController
  • CConstraintAnchor
  • CCredits
  • CCrossbowBolt
  • CDamageComponent
  • CDebugHistory
  • CDevtestHierarchy
  • CDevtestHierarchy2
  • CDevtestHierarchyChild
  • CDryEraseBoardTrigger
  • CDynamicLight
  • CDynamicProp
  • CDynamicPropAlias_cable_dynamic
  • CDynamicPropAlias_dynamic_prop
  • CDynamicPropAlias_prop_dynamic_override
  • CEffectScriptElement
  • CEnableMotionFixup
  • CEntityBlocker
  • CEntityDissolve
  • CEntityFlame
  • CEntityPersistId
  • CEntityPersistId::EntSpawnInfo_t
  • CEnvAirStrikeIndoorEffect
  • CEnvAirStrikeOutdoorEffect
  • CEnvBeam
  • CEnvBeverage
  • CEnvClock
  • CEnvCombinedLightProbeVolume
  • CEnvCubemap
  • CEnvCubemapBox
  • CEnvCubemapFog
  • CEnvDOFController
  • CEnvDetailController
  • CEnvDustPuff
  • CEnvEffectsScript
  • CEnvEntityIgniter
  • CEnvEntityMaker
  • CEnvExplosion
  • CEnvFade
  • CEnvFireSensor
  • CEnvFireSource
  • CEnvFunnel
  • CEnvGlobal
  • CEnvGunfire
  • CEnvHeadcrabCanister
  • CEnvHudHint
  • CEnvInstructorHint
  • CEnvInstructorVRHint
  • CEnvLaser
  • CEnvLightProbeVolume
  • CEnvMicrophone
  • CEnvMuzzleFlash
  • CEnvPlayerSurfaceTrigger
  • CEnvProjectedTexture
  • CEnvScreenEffect
  • CEnvScreenOverlay
  • CEnvShake
  • CEnvShooter
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CBaseEntity
  4. CCommentaryAuto

CCommentaryAuto

Inherits from (95 fields)
CBaseEntityCGameEntityCEntityInstanceIHandleEntity
  • m_OnCommentaryNewGame: CEntityIOOutput
  • m_OnCommentaryMidGame: CEntityIOOutput
  • m_OnCommentaryMultiplayerSpawn: CEntityIOOutput
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.