Source 2 Viewer
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointHurt
CPointModifierThinker
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointProximitySensor
CPointPulse
CPointPush
CPointServerCommand
CPointTeleport
CPointTeleportAPI
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitation
CPrecipitationBlocker
CPrecipitationVData
CProjectile_Airheart_FloatingBomb
CProjectile_Airheart_Package
CProjectile_Boho_BouncyProjectile
CProjectile_BookwormDragon_Projectile
CProjectile_Doorman_Cart_Projectile
CProjectile_Familiar_MovingToAttach
CProjectile_GraveStone_Projectile
CProjectile_KnightChargeLeading_Projectile
CProjectile_KnightCharge_Projectile
CProjectile_Necro_HauntProjectile
CProjectile_Necro_ZombieWall_Projectile
CProjectile_Perched_Predator
CProjectile_Priest_SlideTrap_Projectile
CProjectile_PunkgoatTether
CProjectile_Rolling_FireBall
CProjectile_Rutger_Rocket
CProjectile_Stomp_Projectile
CProjectile_Synth_Barrage
CProjectile_Synth_PlasmaFlux
CPropAnimatingBreakable
CPropDataComponent
CPropDoorRotating
CPropDoorRotatingBreakable
CPulseAIVolumetricEventAPI
CPulseAnimFuncs
CPulseCell_LerpCameraSettings
CPulseCell_LerpCameraSettings::CursorState_t
CPulseCell_Outflow_ListenForAnimgraphTag
CPulseCell_Outflow_ListenForEntityOutput
CPulseCell_Outflow_ListenForEntityOutput::CursorState_t
CPulseCell_Outflow_PlaySceneBase
CPulseCell_Outflow_PlaySceneBase::CursorState_t
CPulseCell_Outflow_PlaySequence
CPulseCell_Outflow_PlayVCD
CPulseCell_Outflow_PlayVCD::VCDRequirementInfo_t
CPulseCell_Outflow_ScriptedSequence
CPulseCell_Outflow_ScriptedSequence::CursorState_t
CPulseCell_PlaySequence
CPulseCell_PlaySequence::CursorState_t
CPulseCell_SoundEventStart
CPulseCell_Step_EntFire
CPulseCell_Step_FollowEntity
CPulseCell_Step_SetAnimGraphParam
CPulseFuncs_GameParticleManager
CPulseGameBlackboard
CPulseGraphInstance_GameBlackboard
CPulseGraphInstance_ServerEntity
CPulsePhysicsConstraintsFuncs
CPulseServerCursor
CPulseServerFuncs
CPulseServerFuncs_Sounds
CPushable
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
Type
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Deadlock
server
CModelPointEntity
CPointWorldText
CPointWorldText
MNetworkVarNames
"char m_messageText"
"char m_FontName"
"char m_BackgroundMaterialName"
"bool m_bEnabled"
"bool m_bFullbright"
expand…
Inherits from (120 fields)
CModelPointEntity
CBaseModelEntity
CBaseEntity
CEntityInstance
expand fields
m_messageText
:
char
[512]
1912 (0x0778)
MNetworkEnable
MNotSaved
m_FontName
:
char
[64]
2424 (0x0978)
MNetworkEnable
MNotSaved
m_BackgroundMaterialName
:
char
[64]
2488 (0x09B8)
MNetworkEnable
MNotSaved
m_bEnabled
:
bool
2552 (0x09F8)
MNetworkEnable
MNotSaved
m_bFullbright
:
bool
2553 (0x09F9)
MNetworkEnable
MNotSaved
m_flWorldUnitsPerPx
:
float32
2556 (0x09FC)
MNetworkEnable
MNotSaved
m_flFontSize
:
float32
2560 (0x0A00)
MNetworkEnable
MNotSaved
m_flDepthOffset
:
float32
2564 (0x0A04)
MNetworkEnable
MNotSaved
m_bDrawBackground
:
bool
2568 (0x0A08)
MNetworkEnable
MNotSaved
m_flBackgroundBorderWidth
:
float32
2572 (0x0A0C)
MNetworkEnable
MNotSaved
m_flBackgroundBorderHeight
:
float32
2576 (0x0A10)
MNetworkEnable
MNotSaved
m_flBackgroundWorldToUV
:
float32
2580 (0x0A14)
MNetworkEnable
MNotSaved
m_Color
:
Color
2584 (0x0A18)
MNetworkEnable
MNotSaved
m_nJustifyHorizontal
:
PointWorldTextJustifyHorizontal_t
2588 (0x0A1C)
MNetworkEnable
MNotSaved
m_nJustifyVertical
:
PointWorldTextJustifyVertical_t
2592 (0x0A20)
MNetworkEnable
MNotSaved
m_nReorientMode
:
PointWorldTextReorientMode_t
2596 (0x0A24)
MNetworkEnable
MNotSaved
Also in
client.dll
Counter-Strike 2
Dota 2