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Type / to search
  1. Deadlock
  2. client
  3. CBaseAnimGraph
  4. C_PointCommentaryNode

C_PointCommentaryNode

MNetworkVarNames
"bool m_bActive""GameTime_t m_flStartTime""float32 m_flStartTimeInCommentary""string_t m_iszCommentaryFile""string_t m_iszTitle"
Inherits from (147 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bActive: bool3256 (0x0CB8)
    MNetworkEnable
  • m_bWasActive: bool3257 (0x0CB9)
  • m_flEndTime: GameTime_t3260 (0x0CBC)
  • m_flStartTime: GameTime_t3264 (0x0CC0)
    MNetworkEnable
  • m_flStartTimeInCommentary: float323268 (0x0CC4)
    MNetworkEnable
  • m_iszCommentaryFile: CUtlSymbolLarge3272 (0x0CC8)
    MNetworkEnable
  • m_iszTitle: CUtlSymbolLarge3280 (0x0CD0)
    MNetworkEnable
  • m_iszSpeakers: CUtlSymbolLarge3288 (0x0CD8)
    MNetworkEnable
  • m_iNodeNumber: int323296 (0x0CE0)
    MNetworkEnable
  • m_iNodeNumberMax: int323300 (0x0CE4)
    MNetworkEnable
  • m_bListenedTo: bool3304 (0x0CE8)
    MNetworkEnable
  • m_sndCommentary: CSoundPatch*3312 (0x0CF0)
    MSaveOpsForField: "GetSoundSaveRestoreOps"
  • m_hViewPosition: CHandle< C_BaseEntity >3320 (0x0CF8)
    MNetworkEnable
  • m_bRestartAfterRestore: bool3324 (0x0CFC)
    MNotSaved
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.