Source 2 Viewer
  • C_OmniLight
  • C_ParticleSystem
  • C_PathParticleRope
  • C_PathParticleRopeAlias_path_particle_rope_clientside
  • C_PhysBox
  • C_PhysMagnet
  • C_PhysPropClientside
  • C_PhysicsProp
  • C_PhysicsPropMultiplayer
  • C_PlantedC4
  • C_PlayerPing
  • C_PlayerSprayDecal
  • C_PlayerVisibility
  • C_PointCamera
  • C_PointCameraVFOV
  • C_PointClientUIDialog
  • C_PointClientUIHUD
  • C_PointClientUIWorldPanel
  • C_PointClientUIWorldTextPanel
  • C_PointCommentaryNode
  • C_PointEntity
  • C_PointValueRemapper
  • C_PointWorldText
  • C_PortraitWorldCallbackHandler
  • C_PostProcessingVolume
  • C_Precipitation
  • C_PrecipitationBlocker
  • C_PropDoorRotating
  • C_RagdollProp
  • C_RagdollPropAttached
  • C_RectLight
  • C_RetakeGameRules
  • C_RopeKeyframe
  • C_RopeKeyframe::CPhysicsDelegate
  • C_SceneEntity
  • C_SceneEntity::QueuedEvents_t
  • C_ShatterGlassShardPhysics
  • C_SingleplayRules
  • C_SkyCamera
  • C_SmokeGrenade
  • C_SmokeGrenadeProjectile
  • C_SoundAreaEntityBase
  • C_SoundAreaEntityOrientedBox
  • C_SoundAreaEntitySphere
  • C_SoundEventAABBEntity
  • C_SoundEventConeEntity
  • C_SoundEventEntity
  • C_SoundEventEntityAlias_snd_event_point
  • C_SoundEventOBBEntity
  • C_SoundEventPathCornerEntity
  • C_SoundEventSphereEntity
  • C_SoundOpvarSetAABBEntity
  • C_SoundOpvarSetAutoRoomEntity
  • C_SoundOpvarSetOBBEntity
  • C_SoundOpvarSetOBBWindEntity
  • C_SoundOpvarSetPathCornerEntity
  • C_SoundOpvarSetPointBase
  • C_SoundOpvarSetPointEntity
  • C_SpotlightEnd
  • C_Sprite
  • C_StattrakModule
  • C_Team
  • C_TeamplayRules
  • C_TextureBasedAnimatable
  • C_TintController
  • C_TonemapController2
  • C_TonemapController2Alias_env_tonemap_controller2
  • C_TriggerBuoyancy
  • C_TriggerLerpObject
  • C_TriggerMultiple
  • C_TriggerPhysics
  • C_TriggerVolume
  • C_VoteController
  • C_WaterBullet
  • C_WeaponAWP
  • C_WeaponAug
  • C_WeaponBaseItem
  • C_WeaponBizon
  • C_WeaponCZ75a
  • C_WeaponElite
Type / to search
  1. Counter-Strike 2
  2. client
  3. CBaseAnimGraph
  4. C_PointCommentaryNode

C_PointCommentaryNode

MNetworkVarNames
"bool m_bActive""GameTime_t m_flStartTime""float32 m_flStartTimeInCommentary""string_t m_iszCommentaryFile""string_t m_iszTitle"
Inherits from (141 fields)
CBaseAnimGraphC_BaseModelEntityC_BaseEntityCEntityInstance
  • m_bActive: bool4480 (0x1180)
    MNetworkEnable
  • m_bWasActive: bool4481 (0x1181)
  • m_flEndTime: GameTime_t4484 (0x1184)
  • m_flStartTime: GameTime_t4488 (0x1188)
    MNetworkEnable
  • m_flStartTimeInCommentary: float324492 (0x118C)
    MNetworkEnable
  • m_iszCommentaryFile: CUtlSymbolLarge4496 (0x1190)
    MNetworkEnable
  • m_iszTitle: CUtlSymbolLarge4504 (0x1198)
    MNetworkEnable
  • m_iszSpeakers: CUtlSymbolLarge4512 (0x11A0)
    MNetworkEnable
  • m_iNodeNumber: int324520 (0x11A8)
    MNetworkEnable
  • m_iNodeNumberMax: int324524 (0x11AC)
    MNetworkEnable
  • m_bListenedTo: bool4528 (0x11B0)
    MNetworkEnable
  • m_sndCommentary: CSoundPatch*4536 (0x11B8)
    MSaveOpsForField: "GetSoundSaveRestoreOps"
  • m_hViewPosition: CHandle< C_BaseEntity >4544 (0x11C0)
    MNetworkEnable
  • m_bRestartAfterRestore: bool4548 (0x11C4)
    MNotSaved
Also in
server.dllDota 2Deadlock
Offsets are from Windows. Source revision 10552922 built on Mar 25 2026.