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Counter-Strike 2
client
C_BaseEntity
C_PointCamera
C_PointCamera
MEntityAllowsPortraitWorldSpawn
MNetworkVarNames
"float m_FOV"
"float m_Resolution"
"bool m_bFogEnable"
"Color m_FogColor"
expand…
Inherits from (86 fields)
C_BaseEntity
CEntityInstance
expand fields
m_FOV
:
float32
1544 (0x0608)
MNetworkEnable
m_Resolution
:
float32
1548 (0x060C)
MNetworkEnable
m_bFogEnable
:
bool
1552 (0x0610)
MNetworkEnable
m_FogColor
:
Color
1553 (0x0611)
MNetworkEnable
m_flFogStart
:
float32
1560 (0x0618)
MNetworkEnable
m_flFogEnd
:
float32
1564 (0x061C)
MNetworkEnable
m_flFogMaxDensity
:
float32
1568 (0x0620)
MNetworkEnable
m_bActive
:
bool
1572 (0x0624)
MNetworkEnable
m_bUseScreenAspectRatio
:
bool
1573 (0x0625)
MNetworkEnable
m_flAspectRatio
:
float32
1576 (0x0628)
MNetworkEnable
m_bNoSky
:
bool
1580 (0x062C)
MNetworkEnable
m_fBrightness
:
float32
1584 (0x0630)
MNetworkEnable
m_flZFar
:
float32
1588 (0x0634)
MNetworkEnable
m_flZNear
:
float32
1592 (0x0638)
MNetworkEnable
m_bCanHLTVUse
:
bool
1596 (0x063C)
MNetworkEnable
m_bAlignWithParent
:
bool
1597 (0x063D)
MNetworkEnable
m_bDofEnabled
:
bool
1598 (0x063E)
MNetworkEnable
m_flDofNearBlurry
:
float32
1600 (0x0640)
MNetworkEnable
m_flDofNearCrisp
:
float32
1604 (0x0644)
MNetworkEnable
m_flDofFarCrisp
:
float32
1608 (0x0648)
MNetworkEnable
m_flDofFarBlurry
:
float32
1612 (0x064C)
MNetworkEnable
m_flDofTiltToGround
:
float32
1616 (0x0650)
MNetworkEnable
m_TargetFOV
:
float32
1620 (0x0654)
m_DegreesPerSecond
:
float32
1624 (0x0658)
m_bIsOn
:
bool
1628 (0x065C)
m_pNext
:
C_PointCamera
*
1632 (0x0660)
MNotSaved
Referenced by (2)
CPulseCell_LerpCameraSettings::CursorState_t
m_hCamera
C_PointCameraVFOV
Also in
server.dll
Dota 2
Deadlock