Source 2 Viewer
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointPush
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPulseFuncs_GameParticleManager
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneCriteria
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CSceneOpportunity
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CSequenceTransitioner2
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShower
CSimpleMarkupVolumeTagged
Type
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Dota 2
server
CPointEntity
CPointAngularVelocitySensor
CPointAngularVelocitySensor
Inherits from (88 fields)
CPointEntity
CBaseEntity
CEntityInstance
expand fields
m_hTargetEntity
:
CHandle
<
CBaseEntity
>
1176 (0x0498)
m_flThreshold
:
float32
1180 (0x049C)
m_nLastCompareResult
:
int32
1184 (0x04A0)
m_nLastFireResult
:
int32
1188 (0x04A4)
m_flFireTime
:
GameTime_t
1192 (0x04A8)
m_flFireInterval
:
float32
1196 (0x04AC)
m_flLastAngVelocity
:
float32
1200 (0x04B0)
m_lastOrientation
:
QAngle
1204 (0x04B4)
m_vecAxis
:
VectorWS
1216 (0x04C0)
m_bUseHelper
:
bool
1228 (0x04CC)
m_AngularVelocity
:
CEntityOutputTemplate
<
float32
>
1232 (0x04D0)
m_OnLessThan
:
CEntityIOOutput
1264 (0x04F0)
m_OnLessThanOrEqualTo
:
CEntityIOOutput
1288 (0x0508)
m_OnGreaterThan
:
CEntityIOOutput
1312 (0x0520)
m_OnGreaterThanOrEqualTo
:
CEntityIOOutput
1336 (0x0538)
m_OnEqualTo
:
CEntityIOOutput
1360 (0x0550)
Also in
Counter-Strike 2
Deadlock