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Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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Schemas
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All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPush
CPointTemplate
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CSequenceTransitioner2
CServerOnlyEntity
CServerOnlyModelEntity
CServerOnlyPointEntity
CServerRagdollTrigger
CShower
CSimpleMarkupVolumeTagged
CSingleplayRules
CSkeletonInstance
CSkyCamera
CSkyboxReference
CSmoothFunc
CSoundAreaEntityBase
CSoundAreaEntityOrientedBox
Type
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Dota 2
server
CPointEntity
CPointAngularVelocitySensor
CPointAngularVelocitySensor
point_angularvelocitysensor
1384 bytes (0x0568), align 8
Source
Inherits
CPointEntity
CBaseEntity
CEntityInstance
Also in
Counter-Strike 2
offsets differ
Deadlock
offsets differ
Half-Life: Alyx
differs
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x0497
m_hTargetEntity
CHandle
<
CBaseEntity
>
1176
0x0498
m_flThreshold
float32
1180
0x049C
m_nLastCompareResult
int32
1184
0x04A0
m_nLastFireResult
int32
1188
0x04A4
m_flFireTime
GameTime_t
1192
0x04A8
m_flFireInterval
float32
1196
0x04AC
m_flLastAngVelocity
float32
1200
0x04B0
m_lastOrientation
QAngle
1204
0x04B4
m_vecAxis
VectorWS
1216
0x04C0
m_bUseHelper
bool
1228
0x04CC
m_AngularVelocity
CEntityOutputTemplate
<
float32
>
1232
0x04D0
m_OnLessThan
CEntityIOOutput
1264
0x04F0
m_OnLessThanOrEqualTo
CEntityIOOutput
1288
0x0508
m_OnGreaterThan
CEntityIOOutput
1312
0x0520
m_OnGreaterThanOrEqualTo
CEntityIOOutput
1336
0x0538
m_OnEqualTo
CEntityIOOutput
1360
0x0550
point_angularvelocitysensor
spawnable
Keyvalues
Declared here
With inherited
Name
Type
Field
Inherited keyvalues
threshold
float32
m_flThreshold
fireinterval
float32
m_flFireInterval
axis
position_vector
m_vecAxis
usehelper
bool
m_bUseHelper
Inputs
Declared here
With inherited
Name
Pulse
Description
Inherited inputs
Test
()
—
TestWithInterval
()
—
Outputs
Declared here
With inherited
Name
Description
Inherited outputs
AngularVelocity
(param:
float
)
—
OnEqualTo
()
—
OnGreaterThan
()
—
OnGreaterThanOrEqualTo
()
—
OnLessThan
()
—
OnLessThanOrEqualTo
()
—