Source 2 Viewer
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointPush
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPulseFuncs_GameParticleManager
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
CSceneCriteria
CSceneEntity
CSceneEntityAlias_logic_choreographed_scene
CSceneListManager
CSceneOpportunity
CScenePayloadVData
CSceneRequest
CScriptItem
CScriptNavBlocker
CScriptTriggerHurt
CScriptTriggerMultiple
CScriptTriggerOnce
CScriptTriggerPush
CScriptedSequence
CSequenceTransitioner2
Type
/
to search
Dota 2
server
CPlayerPawnComponent
CPlayer_MovementServices
CPlayer_MovementServices
Inherits from (1 field)
CPlayerPawnComponent
expand fields
m_nImpulse
:
int32
72 (0x48)
m_nButtons
:
CInButtonState
80 (0x50)
MNotSaved
m_nQueuedButtonDownMask
:
uint64
112 (0x70)
m_nQueuedButtonChangeMask
:
uint64
120 (0x78)
m_nButtonDoublePressed
:
uint64
128 (0x80)
m_pButtonPressedCmdNumber
:
uint32
[64]
136 (0x88)
MNotSaved
m_nLastCommandNumberProcessed
:
uint32
392 (0x0188)
MNotSaved
m_nToggleButtonDownMask
:
uint64
400 (0x0190)
m_flCmdForwardMove
:
float32
416 (0x01A0)
m_flCmdLeftMove
:
float32
420 (0x01A4)
m_flCmdUpMove
:
float32
424 (0x01A8)
m_flMaxspeed
:
float32
428 (0x01AC)
m_arrForceSubtickMoveWhen
:
float32
[4]
432 (0x01B0)
m_flForwardMove
:
float32
448 (0x01C0)
m_flLeftMove
:
float32
452 (0x01C4)
m_flUpMove
:
float32
456 (0x01C8)
m_vecLastMovementImpulses
:
Vector
460 (0x01CC)
m_vecOldViewAngles
:
QAngle
576 (0x0240)
Referenced by (3)
CBasePlayerPawn
m_pMovementServices
CDOTAPlayer_MovementServices
CPlayer_MovementServices_Humanoid
Also in
client.dll
Counter-Strike 2
Deadlock