Source 2 Viewer
  • CNmEventConsumerParticle
  • CNmEventConsumerSound
  • CPathNode
  • CPathQueryComponent
  • CPathQueryUtil
  • CPathSimple
  • CPathSimpleAPI
  • CPathWithDynamicNodes
  • CPhysicsBodyGameMarkup
  • CPhysicsBodyGameMarkupData
  • CPlayerControllerComponent
  • CPlayerPawnComponent
  • CPlayerSprayDecalRenderHelper
  • CPlayerTrackedStatDefinition
  • CPlayerTrackedStatsEntity
  • CPlayer_AutoaimServices
  • CPlayer_CameraServices
  • CPlayer_FlashlightServices
  • CPlayer_ItemServices
  • CPlayer_MovementServices
  • CPlayer_MovementServices_Humanoid
  • CPlayer_ObserverServices
  • CPlayer_UseServices
  • CPlayer_WaterServices
  • CPlayer_WeaponServices
  • CPointChildModifier
  • CPointModifierThinker
  • CPointOffScreenIndicatorUi
  • CPointOrient
  • CPointTemplate
  • CPointTemplateAPI
  • CPrecipitationVData
  • CProjectile_Boho_BouncyProjectile
  • CProjectile_BookwormDragon_Projectile
  • CProjectile_Familiar_MovingToAttach
  • CProjectile_KnightChargeLeading_Projectile
  • CProjectile_Necro_HauntProjectile
  • CProjectile_Priest_SlideTrap_Projectile
  • CPropAnimatingBreakable
  • CPropDataComponent
  • CPulseAnimFuncs
  • CPulseCell_LerpCameraSettings
  • CPulseCell_LerpCameraSettings::CursorState_t
  • CPulseCell_PlaySequence
  • CPulseCell_PlaySequence::CursorState_t
  • CPulseCell_Step_EntFire
  • CPulseGameBlackboard
  • CRR_Response
  • CRR_Response::ResponseEnum_t
  • CRagdollManager
  • CRandSimTimer
  • CRandStopwatch
  • CRemapFloat
  • CRenderComponent
  • CResponseCriteriaSet
  • CRopeOverlapHit
  • CScaleFunctionAbilityPropertyBase
  • CScaleFunctionAbilityPropertyMultiStats
  • CScaleFunctionAbilityPropertyMultiStatsVData
  • CScaleFunctionAbilityPropertySingleStat
  • CScaleFunctionAbilityPropertySingleStatCurve
  • CScaleFunctionAbilityPropertySingleStatCurveVData
  • CScaleFunctionAbilityPropertySingleStatVData
  • CScaleFunctionAbilityProperty_AbilityCharges
  • CScaleFunctionAbilityProperty_AbilityRechargeTime
  • CScaleFunctionAbilityProperty_BaseWeaponDamage
  • CScaleFunctionAbilityProperty_KineticCarbine
  • CScaleFunctionAbilityProperty_NanoTechRoundsDamage
  • CScaleFunctionAbilityProperty_TechDamage
  • CScaleFunctionAbilityProperty_TechDuration
  • CScaleFunctionAbilityProperty_TechRange
  • CScaleFunctionAbilityProperty_WeaponDamage
  • CScaleFunctionBase
  • CScaleFunctionVData
  • CSceneEventInfo
  • CScenePayloadVData
  • CScriptUniformRandomStream
  • CServerOnlyModelEntity
  • CSimTimer
  • CSimpleSimTimer
Type / to search
  1. Deadlock
  2. client
  3. CPlayerPawnComponent
  4. CPlayer_MovementServices

CPlayer_MovementServices

MNetworkVarNames
"ButtonBitMask_t m_nToggleButtonDownMask""float32 m_flMaxspeed""float32 m_arrForceSubtickMoveWhen"
Inherits from (1 field)
CPlayerPawnComponent
  • m_nImpulse: int3272 (0x48)
  • m_nButtons: CInButtonState80 (0x50)
    MNotSaved
  • m_nQueuedButtonDownMask: uint64112 (0x70)
  • m_nQueuedButtonChangeMask: uint64120 (0x78)
  • m_nButtonDoublePressed: uint64128 (0x80)
  • m_pButtonPressedCmdNumber: uint32[64]136 (0x88)
    MNotSaved
  • m_nLastCommandNumberProcessed: uint32392 (0x0188)
    MNotSaved
  • m_nToggleButtonDownMask: uint64400 (0x0190)
    MNetworkEnable
    MNetworkUserGroup: "LocalPlayerExclusive"
  • m_flMaxspeed: float32416 (0x01A0)
    MNetworkBitCount: 12
    MNetworkEnable
    MNetworkEncodeFlags: 1
    MNetworkMaxValue: 2048.000000
    MNetworkMinValue: 0.000000
  • m_arrForceSubtickMoveWhen: float32[4]420 (0x01A4)
    MNetworkEnable
  • m_flForwardMove: float32436 (0x01B4)
  • m_flLeftMove: float32440 (0x01B8)
  • m_flUpMove: float32444 (0x01BC)
  • m_vecLastMovementImpulses: Vector448 (0x01C0)
  • m_vecOldViewAngles: QAngle552 (0x0228)
Referenced by (3)
CCitadelObserver_MovementServicesCPlayer_MovementServices_HumanoidC_BasePlayerPawnm_pMovementServices
Also in
server.dllCounter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.