Source 2 Viewer
CPathTrack
CPathWithDynamicNodes
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysMotorAPI
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointPush
CPointTemplate
CPointTemplateAPI
CPointValueRemapper
CPointVelocitySensor
CPointWorldText
CPostProcessingVolume
CPrecipitationVData
CPropDataComponent
CPulseFuncs_GameParticleManager
CPushable
CQuickBuyController
CRagdollConstraint
CRagdollMagnet
CRagdollManager
CRagdollProp
CRagdollPropAlias_physics_prop_ragdoll
CRagdollPropAttached
CRelativeLocation
CRelativeTransform
CRenderComponent
CResponseQueue
CRevertSaved
CRopeKeyframe
CRopeKeyframeAlias_move_rope
CRoshanPhaseInfo
CRotatorTarget
Type
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to search
Dota 2
server
CPhysConstraint
CPhysWheelConstraint
CPhysWheelConstraint
Inherits from (102 fields)
CPhysConstraint
CLogicalEntity
CServerOnlyEntity
CBaseEntity
CEntityInstance
expand fields
m_flSuspensionFrequency
:
float32
1272 (0x04F8)
m_flSuspensionDampingRatio
:
float32
1276 (0x04FC)
m_flSuspensionHeightOffset
:
float32
1280 (0x0500)
m_bEnableSuspensionLimit
:
bool
1284 (0x0504)
m_flMinSuspensionOffset
:
float32
1288 (0x0508)
m_flMaxSuspensionOffset
:
float32
1292 (0x050C)
m_bEnableSteeringLimit
:
bool
1296 (0x0510)
m_flMinSteeringAngle
:
float32
1300 (0x0514)
m_flMaxSteeringAngle
:
float32
1304 (0x0518)
m_flSteeringAxisFriction
:
float32
1308 (0x051C)
m_flSpinAxisFriction
:
float32
1312 (0x0520)
m_hSteeringMimicsEntity
:
CHandle
<
CBaseEntity
>
1316 (0x0524)
Also in
Counter-Strike 2
Deadlock