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  • CNullEntity
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  • CPathParticleRopeAlias_path_particle_rope_clientside
  • CPathQueryComponent
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  • CPathTrack
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  • CPhysBallSocket
  • CPhysBox
  • CPhysConstraint
  • CPhysExplosion
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  • CPhysHinge
  • CPhysHingeAlias_phys_hinge_local
  • CPhysImpact
  • CPhysLength
  • CPhysMagnet
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  • CPhysMotorAPI
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  • CPhysTorque
  • CPhysWheelConstraint
  • CPhysicsEntitySolver
  • CPhysicsProp
  • CPhysicsProp::CrateType_t
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  • CPlatTrigger
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  • CPlayerVisibility
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  • CPlayer_MovementServices_Humanoid
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  • CPointAngularVelocitySensor
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  • CPointCommentaryNode
  • CPointEntity
  • CPointEntityFinder
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  • CPointPrefabAPI
  • CPointPush
  • CPointTemplate
  • CPointTemplateAPI
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  • CPulseFuncs_GameParticleManager
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Type / to search
  1. Dota 2
  2. server
  3. CBreakable
  4. CPhysBox

CPhysBox

Inherits from (148 fields)
CBreakableCBaseModelEntityCBaseEntityCEntityInstance
  • m_damageType: int322120 (0x0848)
  • m_damageToEnableMotion: int322124 (0x084C)
  • m_flForceToEnableMotion: float322128 (0x0850)
  • m_vHoverPosePosition: Vector2132 (0x0854)
  • m_angHoverPoseAngles: QAngle2144 (0x0860)
  • m_bNotSolidToWorld: bool2156 (0x086C)
  • m_bEnableUseOutput: bool2157 (0x086D)
  • m_nHoverPoseFlags: HoverPoseFlags_t2158 (0x086E)
  • m_flTouchOutputPerEntityDelay: float322160 (0x0870)
  • m_OnDamaged: CEntityIOOutput2168 (0x0878)
  • m_OnAwakened: CEntityIOOutput2192 (0x0890)
  • m_OnMotionEnabled: CEntityIOOutput2216 (0x08A8)
  • m_OnPlayerUse: CEntityIOOutput2240 (0x08C0)
  • m_OnStartTouch: CEntityIOOutput2264 (0x08D8)
  • m_hCarryingPlayer: CHandle< CBasePlayerPawn >2288 (0x08F0)
Also in
client.dllCounter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.