Source 2 Viewer
CMultiplayRules
CMultiplayer_Expresser
CNavSpaceInfo
CNavVolumeBreadthFirstSearch
CNavVolumeCalculatedVector
CNavVolumeMarkupVolume
CNavWalkable
CNetworkedSequenceOperation
CNullEntity
CODTA_Unit_Warlock_Imp
CObstructionObject
COrnamentProp
CParticleSystem
CPathCorner
CPathCornerCrash
CPathKeyFrame
CPathMover
CPathMoverEntitySpawner
CPathNode
CPathParticleRope
CPathParticleRopeAlias_path_particle_rope_clientside
CPathQueryComponent
CPathSimple
CPathSimpleAPI
CPathTrack
CPathWithDynamicNodes
CPhysBallSocket
CPhysBox
CPhysConstraint
CPhysExplosion
CPhysFixed
CPhysForce
CPhysHinge
CPhysHingeAlias_phys_hinge_local
CPhysImpact
CPhysLength
CPhysMagnet
CPhysMotor
CPhysMotorAPI
CPhysPulley
CPhysSlideConstraint
CPhysThruster
CPhysTorque
CPhysWheelConstraint
CPhysicsEntitySolver
CPhysicsProp
CPhysicsProp::CrateType_t
CPhysicsPropOverride
CPhysicsPropRespawnable
CPhysicsShake
CPhysicsSpring
CPlatTrigger
CPlayerTrackedStatsEntity
CPlayerVisibility
CPlayer_AutoaimServices
CPlayer_CameraServices
CPlayer_FlashlightServices
CPlayer_ItemServices
CPlayer_MovementServices
CPlayer_MovementServices_Humanoid
CPlayer_ObserverServices
CPlayer_UseServices
CPlayer_WaterServices
CPlayer_WeaponServices
CPointAngularVelocitySensor
CPointCamera
CPointCameraVFOV
CPointChildModifier
CPointClientUIDialog
CPointClientUIWorldPanel
CPointClientUIWorldTextPanel
CPointCommentaryNode
CPointEntity
CPointEntityFinder
CPointOrient
CPointPrefab
CPointPrefabAPI
CPointPush
CPointTemplate
CPointTemplateAPI
Type
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to search
Dota 2
server
CBaseEntity
CPathParticleRope
CPathParticleRope
Inherits from (88 fields)
CBaseEntity
CEntityInstance
expand fields
m_bStartActive
:
bool
1184 (0x04A0)
m_flMaxSimulationTime
:
float32
1188 (0x04A4)
m_iszEffectName
:
CUtlSymbolLarge
1192 (0x04A8)
m_PathNodes_Name
:
CUtlVector
<
CUtlSymbolLarge
>
1200 (0x04B0)
m_flParticleSpacing
:
float32
1224 (0x04C8)
m_flSlack
:
float32
1228 (0x04CC)
m_flRadius
:
float32
1232 (0x04D0)
m_ColorTint
:
Color
1236 (0x04D4)
m_nEffectState
:
int32
1240 (0x04D8)
m_iEffectIndex
:
CStrongHandle
<
InfoForResourceTypeIParticleSystemDefinition
>
1248 (0x04E0)
MNotSaved
m_PathNodes_Position
:
CNetworkUtlVectorBase
<
Vector
>
1256 (0x04E8)
m_PathNodes_TangentIn
:
CNetworkUtlVectorBase
<
Vector
>
1280 (0x0500)
m_PathNodes_TangentOut
:
CNetworkUtlVectorBase
<
Vector
>
1304 (0x0518)
m_PathNodes_Color
:
CNetworkUtlVectorBase
<
Vector
>
1328 (0x0530)
m_PathNodes_PinEnabled
:
CNetworkUtlVectorBase
<
bool
>
1352 (0x0548)
m_PathNodes_RadiusScale
:
CNetworkUtlVectorBase
<
float32
>
1376 (0x0560)
Referenced by (1)
CPathParticleRopeAlias_path_particle_rope_clientside
Also in
client.dll
Counter-Strike 2
Deadlock